Mine is BIGGER

by jmg on 03 August 2010

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Enchantments (3)

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Deck Description

Mono Green ramp n stomp deck I made after I tried green splash white n realized the white was holding it back more than helping. I've tried it out and played turn 4 terra stomper with a turn 5 overwhelming spampede for the win. Let me know what you think.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,345 times.

Mana Curve

Mana Symbol Occurrence

000070

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mine is BIGGER

I like this alot. This is very nicely put together. I love Green & Stomp decks and this fits the bill on both. This would be a nice little challenge to play against; but I'd definately take the Pepsi Challenge w/ this one; it'd be one hell of a match. And this one seems fun! Well done boss, I give ya' 9.6 Stars on this bad boy. I see little need to improve on this one, except for maybe one thing. You have 22 lands & a bunch of other cards to help your mana. You could probably speed it up a tad by droppin' your total to 33.33% land. Then up Terastadon to 2x & Stampede to 4x. That would be very hard to stop.

I have a couple Green Stompers, would ya' mind ratin' & tellin' me what ya' think of 'em?

Primal Rage @ http://www.mtgvault.com/ViewDeck.aspx?DeckID=79699
Mutant Sausage @ http://www.mtgvault.com/ViewDeck.aspx?DeckID=81454

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Posted 03 August 2010 at 13:17

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Agreed on the lands point. For now I'll try droppin one for a stampede, and if I drop another it would probly be for a gaea's though. I like that its uncounterable and has haste.

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Posted 03 August 2010 at 14:26

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Yeah, Terra Stomper is nice for the un-counterable aspect as well. But good choice, Gaea would be nice for the other card-fller.

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Posted 03 August 2010 at 21:38

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Dropping the two lands for an extra overwhelming and gaea was great. Thanks bro.

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Posted 03 August 2010 at 22:17

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Here's the problem with mono green stompy. You invest all your mana and every turn prior to this one to play a fatty. Then for two mana they counter it, or for one they exile it. I know the phrase "Dies to removal" is really overused in MTG, but this deck really does die to removal of any kind.
If you're going to make a stompy deck, make it so that the creatures/win conditions don't die to removal. For instance, leatherback baloth doesn't die to removal per se, because it's so cheap and efficient your opponent isn't putting you out much; same for garruk's companion. Gaea's revenge doesn't die to removal; actually, it just doesn't die. Period. Stuff like that. Terra stomper just sits there for a turn waiting to be pathed.

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Posted 04 August 2010 at 01:33

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It is true that creature based decks in general usually are very hindered by removal. However when you have 29 of them in a deck and you have 6 mana usable by turn four, its not that much of a problem really. Check out my mono black vamp deck v2 for example, straight up creature killer. I often have my brother play it against my stompy and the only thing he ever does that gives me a problem is royal assassin. Basicly what Im saying is that given the pace this deck plays creatures, its really hard to have enough removal for it to bother me a whole lot. And if it is a problem, vines of vastwood and momentous fall will get sideboarded in.

And I understand that might not be convincing enough, but lets face it the heart n soul of mono green is the big fatty's.... that's why you play mono green, if you dont wanna play big green monsters, probly shouldnt be playing mono green.

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Posted 04 August 2010 at 11:05

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I love mono-green decks and this one is very good. Have you thought of squeezing in a couple of Bear Umbras to combo with your Omnaths?

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Posted 07 August 2010 at 04:43

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