Tokens Enchantments

by jmcnichols on 26 September 2013

Main Deck (60 cards)

Sideboard (2 cards)

Planeswalkers (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Deck that focuses on creating enchantment tokens from Heliod and keeps making tokens with Ajani's Chosen. In addition to this, it is to make it difficult for opponents to attack you by using Sphere of Safety to buy you time to get things out.

In addition to this, it's designed to survive wipes by continuously create tokens after being wiped. Along with that, the weapon will gives these creatures an extra punch. With Heliod's token, it is easy to make Heliod become a creature and be able to attack.

I also have, Espeth, Sun's Champion, to control the battlefield if necessary and continue the theme of creating tokens.

I'm open to any feedbacks. Flame away or compliment. :)

How to Play

I would deploy the token generators as fast as I can: which would be Heliod, Ajani's Chosen, and Elspeth.

When these are out, I start playing enchantments and get sphere of safety out to make it difficult for the player to attack.

The idea is to keep the enemy from being able to attack you until you're good and ready to attack.

Deck Tags

  • enchan
  • Token
  • Standard
  • Cont

Deck at a Glance

Social Stats

7
Likes

This deck has been viewed 13,654 times.

Mana Curve

Mana Symbol Occurrence

3721000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Tokens Enchantments

Please provide any feedbacks to improve this deck. I really want to play with Heliod and make him a viable card to play with.

0
Posted 26 September 2013 at 18:34

Permalink

I think Detention Sphere would be a good addition to this deck. You don't have removal which is really important in todays meta I love the idea though. I recommend using sphere because it will get rid of not only creatures but also threats like Domri.

0
Posted 26 September 2013 at 20:18

Permalink

What would you suggest to replace?

0
Posted 26 September 2013 at 20:24

Permalink

In my oppinion reduce ordeal to 0 and heliod to 2. If you have 3 copies it will be a dead draw too often.

0
Posted 26 September 2013 at 20:29

Permalink

Great suggestion, done replaced as you suggested. I agree that there needs to be some control. I use Dissolve to counter Merciless Eviction to protect my god.

0
Posted 26 September 2013 at 20:38

Permalink

I'm not sure how you could do it, but I would highly recommend more Ethereal Armors. Those things are crazy and they'd get really large really fast.

0
Posted 30 September 2013 at 01:39

Permalink

I agree, first strike with big buff, you can't beat it. I'm going to see what I can sideboard. Probably Elspeth.

0
Posted 30 September 2013 at 14:31

Permalink

I would also recommend Fencing Ace. A fencing ace with a few Ethereal Armors on him. Oh God, talk about damage. You could also add in that enchantment that makes a creature unblockable and whenever they attack you scry 1. Would make the game your's instantly.

0
Posted 05 October 2013 at 18:39

Permalink