jmcnichols

8 Decks, 38 Comments, 2 Reputation

You will get four turns. As it is explained in Medomai's text, each time he deals damage to the player, he get a free turn for you. Double strike is hitting the player twice. With Aurellia, he has a second combat phase with her, so he will hit twice again. So that will be four turns.

My deck have the same idea but also uses Ral Zarek to activate his last ability without interruption to him.

http://www.mtgvault.com/jmcnichols/decks/my-turn-again-sorry/

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Posted 02 October 2013 at 18:28 in reply to #400983 on Medomai Burn Control

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I have a deck that's quite similar to this but I would recommend to take out Warden of Evos Isle because you do not have enough flying to justify using it. As BigDaddy mentioned, I used Prognostic Sphinx with Bident to scry and draw. It's a deadly combo that helps you to get to the cards you need.

Check out my deck for some ideas. I like your deck, it mixes a bit more color.

http://www.mtgvault.com/jmcnichols/decks/my-turn-again-sorry/

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Posted 02 October 2013 at 15:48 as a comment on Medomai Burn Control

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This works very well against aggro decks.

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Posted 02 October 2013 at 14:17 as a comment on My turn again, sorry...

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Indeed :)

It did pretty good against some aggro decks.

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Posted 02 October 2013 at 14:17 in reply to #400547 on Era of the Sphinx

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Golgari Charms should always stay in this deck. It's purpose is just too good to SB. If it was me, I'll reduce one deathrite shaman and 1 Scavenging Ooze to make room for two charm.

Personally I like 3 or 4 Golgari charm so could reduce another scavenging ooze.

The charm will deal with any enchantment, kill any */1 creatures, and above all, regenerate your creatures, protecting them against most board sweeps.

Thoughtseize and Abrupt decay will help to pre-empt anything your enemy tries to do.

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Posted 01 October 2013 at 19:13 as a comment on G/B Whip it good!

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This is very sexy deck. I love the mana ramp on it. I would suggest Commune with the Gods. Take out Rakdos Crackler to put in this.

It will help to get creatures out faster as some of your creatures generates mana but also, it would help to power up Xenagos more by putting more creatures on the ground.

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Posted 01 October 2013 at 19:00 as a comment on The power of dragons

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I love that card but I'm trying to keep it in Standard. :)

Great suggestion for a modern standard deck.

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Posted 01 October 2013 at 15:31 in reply to #400606 on Want Fries with Life?

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I agree, first strike with big buff, you can't beat it. I'm going to see what I can sideboard. Probably Elspeth.

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Posted 30 September 2013 at 14:31 in reply to #400160 on Tokens Enchantments

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I'm thinking that I need something stronger for end game. Like I would take out blind obedience and put in Debt to the Deathless or another stronger creature than nighthowler.

Any thoughts on this?

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Posted 27 September 2013 at 16:01 as a comment on Heliod's Token Generators

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Great suggestion, done replaced as you suggested. I agree that there needs to be some control. I use Dissolve to counter Merciless Eviction to protect my god.

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Posted 26 September 2013 at 20:38 in reply to #399353 on Tokens Enchantments

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What would you suggest to replace?

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Posted 26 September 2013 at 20:24 in reply to #399353 on Tokens Enchantments

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Please provide any feedbacks to improve this deck. I really want to play with Heliod and make him a viable card to play with.

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Posted 26 September 2013 at 18:34 as a comment on Tokens Enchantments

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