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Get out some cheap attackers while I reduce my opponent's life total with instants and sorceries. Combining aspects of RDW and Burn.
Play any creatures first, take out as many life points as possible with haste before opponent has any blockers, works well against a control, mid-game deck.If opponent is using creatures with lifelink, target those right away with instants and sorceries or save a Skullcrack, before they have a chance to gain life or be buffed up through enchantments.While creatures chump-block, devote mana to targeting opponent, being careful not to play instants and sorceries when opponent has mana available. (i.e wait until opponent taps their mana to cast a creature, and cast an instant on their turn. For instance Reverberate + Searing Spear, for 6 damage on their turn.Since I added the spike jesters, deck plays much better.Went 1-3 at my first standard tournament (about two dozen people or so)Went 2-2 at my second tournament, should've done even better but I screwed up playing my hand (not the deck's fault). No mulligans needed!Went 2-2 in regulation, and broke top 8 due to a draw. Got eliminated in first round. Deck performed well in the first few rounds, then went kind of inconsistent with me, either drawing too little or too many lands/not enough creatures.
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