U/G Infect

by jlstepke on 12 July 2017

Main Deck (60 cards)

Sideboard (8 cards)

Sorceries (2)

Instants (6)

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Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

080029

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for U/G Infect

I would add 4 Invigorate and and take out 2 Become immense and 2 Giant Growth

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Posted 21 July 2017 at 14:55

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Invigorate would take the deck out of being Modern Legal.

Other then that, without having access to Gitaxian Probe to see if the coast is clear of removal, I would recommend running more pump spells that double as protection, something like Blossoming Defense would be a good option.

Other then that I would play Noble Hierarchs to get a bit more speed and power with your attackers, Spellskite will also help with protection. If you were playing any countermagic I would recommend running Spell Pierce to stop removal.

And in your manabase I think you need to run more Fetchlands to help fuel your Delve in Become Immense, and if you do decide to do that i would recommend playing 1-2 Dryad Arbor, as a way to counter LIliana of the Veil. Playing a full set of Inkmoth Nexus, being able to have additional infect creatures that also dodge ground blockers and sorcery speed removal seems to powerful to ignore.

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Posted 21 July 2017 at 15:24

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