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Grixis Artificers. I run 19 Artificers for inventor's Goggles. Most of the creatures can easily crew Heart of Kiran. A T2 Heart of Kiran into a T3 WeldFast Engineer can close out games fast. Weldfast also boosts my tokens. Vizier for copying key creatures like Whirler, Weldfast, Thopterist, or opponents creatures. I will try to keep this page updated with changes from testing at my local FNM.
The basic premise of this deck is flying. Most decks can't effectively deal with a large amount of fliers. Sixteen of our creatures potentially create additional creatures with either flying or chumpers/improvisers. Nineteen of our creatures are Artificers which is relevant with our Inventor's Goggles. Weldfast Engineer pumps our tokens and can crew the Heart of Kiran while also boosting it to a 6/4. You can pull the Heart/Weldfast combo early and begin attacking for 6 on T3. Renegade Map is a mana fixer that also fuels our mana base to use Ramunap Ruins more throughout a game. They can also be used for early improvising if needed. This deck can quickly overwhelm an opponent as well as recover decently after a board wipe.
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Got in a single game last night at FNM before having to leave. Won the round 2-0. Played a U/B Cycle deck that had a God-Pharaoh's Gift theme. Game 1: Maverick Thopterist with an Inventor's Goggles and two tokens knocked my opponent down to 11. Followed that by casting Freejam Regent. Next turn I swung in for lethal. Game 2: I went T2 Heart of Kiran into a Turn 3 Weldfast Engineer and defeated my opponent before he could create any sort of real board presence.
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