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This deck has quite a bit of control cards, mostly global. It uses big creatures like the angles but also small token army creatures with boosting spells.
Well the only way to play this if you cant just beat your opponent down with one or more of your angels is to make sure you keep all creature threats down. After using global spells, you can quickly put several tokens on your side and pump them up too. Then I like Emeria, the Sky Ruin since its a late game changer.
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