piper smack down

by jjmacgrinch66 on 10 September 2009

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

perfect hand 2nd turn shroud piper.

fires and primal give your creatures haste and trample. robe protects your pipers. dawn lets you draw 3 cards a turn. archon stops them from attacking. despair blows things up and valkyrie gives you your or opponents creatures back. if you drop bogarden and he is killed, use valkyrie to bring him back so thats 10 damage right there.

none of the creatures in this deck are legendary.

forest, birds
island, dark rit(birds), piper, robe
(blue dawn in hand)

please rate and comment, thank you

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Mana Curve

Mana Symbol Occurrence

2310141516

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for piper smack down

bullshit
this deck is much too slow you don't run enough land you run too much basic land
you only have 4 piper
what if you don't get it out?

you are F U C K E D

if you have piper on th efield it's ok
but you don't have enough draw and stuff to be sure your tactic isn't interupted

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Posted 10 September 2009 at 13:42

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lol i have 19 land...how do i have too much basic land...what does that even mean? how is this deck slow? um i only have 4 piper??? what do you want me to run 5 or 6.... i have blue dawn for draw, blazing archon for stall, despair for control, overloard for beats, valkyrie for steal, and bogarden for direct damage. who in the hell is going to counter a piper on the 2nd turn? especially if i go first? do you even play magic?

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Posted 10 September 2009 at 13:49

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serrrios.

check big drop its one of the fav decks on the left. Deathrender is a badass artifact for these decks.

http://mtgvault.com/ViewDeck.aspx?DeckID=23933

this is mine. its scrappy even before i piper something out which is something you need to stall with

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Posted 10 September 2009 at 13:51

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u need 6 cards in your draw to get off that combo right??

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Posted 10 September 2009 at 13:53

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yes i need 6 cards in hand for that combo. but 5 without robe. no deck in the world will run perfect every time.

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Posted 10 September 2009 at 13:56

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my perfect hand and draw vs big drop perfect hand and draw wins every game. period. and what you said about the combo. piper, birds, 3 land, same time as big drop. 4 land and piper still great. every creature in here is in here for a reason. i can play any 1 of them and wreck my opponent with it. dont get me wrong big drop is a really good deck. i think the main reason y my deck is better is cause i can shroud my piper, he cant.

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Posted 10 September 2009 at 14:07

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Guys atleast he is trying, I like his idea with the elvish piper.

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Posted 10 September 2009 at 19:37

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