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Made this deck since I was challenged to make a deck with no activated abilities. I typically make decks that focus heavily on my commander's activated ability. (usually going infinite in some way)This deck focuses on removal, and ALOT of it at that. Want to destroy something?. . .just cast a spirit or arcane spell with the same CMC. . . . careful though, everything else with the same CMC is gone too. The deck will really start spinning off out of control once you play Tallowisp, allowing you to search for auras on each spirit/arcane cast. In no time, youll have something voltroned to the point that its a 1 shot killer.
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