Never Die

by Jiriki on 13 September 2011

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Just trying out a challenge.

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,904 times.

Mana Curve

Mana Symbol Occurrence

420000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Never Die

wow... im so glad you read my challenge. im gonna save up some money and definitely make this deck.

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Posted 13 September 2011 at 04:31

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Yeah, the only weakness this deck has are field wipes. Things like Day of Judgement. You might consider changing 4-6 of the plains to multicolor lands (white/blue) and side boarding counter spells, so when a field wipe shows up you have a way to stop it. If you want to do that I recommend Glacial fortress and seachrome coast, my build of lands would be 4 fortresses and 2 coasts and the rest be basic plains. Cards I would sideboard would be things like essance scatter, negate, counter, counterbore, etc... It'll increase the cost though, don't know how much but cost will go up.

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Posted 13 September 2011 at 06:02

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Upon discussion with my friend who is a better deck builder than I am, we both agreed that splashing green would also be a good choice if not better then blue. Sideboard asceticism if you do this. (green is probably the better choice because you get more space in your sideboard)

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Posted 13 September 2011 at 06:07

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hmm... would greater auramancy make pariah not work? or would it still work if you put pariah on first

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Posted 13 September 2011 at 04:34

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It would work, its just a way to make sure your opponents can't kill cho-manno or destroy the enchantment. And the shroud mechanic no longer exists. Whenever you see shroud, replace the word with hexproof. Does the same thing only hexproof lets you cast stuff on your creatures. And I'm sure there are better decks than this one, I'm far from a great deck builder. This is what I came up with in 10-15 minutes. Obviously you sit on the cho-manno, and then ding away for a little damage at a time with your spirit mantle enchanted creatures till the game is over. Remove troublesome things like planeswalkers with the oblivion rings.

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Posted 13 September 2011 at 05:30

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Let me know how it works out for you if you try it. I might do the same now that I think about it.

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Posted 13 September 2011 at 05:36

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shroud does still exist. oth mechanisms exist. Just no cards will be printed any time soon with shroud. googled it cause u just gave me hopes :D

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Posted 13 September 2011 at 22:43

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Why use Cho-Manno? Darksteel Myr is cheaper and indestructable. The stuffy doll is slightly more expensive but a lot more fun. Creepy doll would work as well.

Field sweepers won't kill the myr or doll but will kill Cho-Manno.

This is my deck which is similar http://www.mtgvault.com/ViewDeck.aspx?DeckID=230639

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Posted 05 October 2011 at 07:05

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