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SideTechAggro / Midrange:- 1 Search for Azcanta+1 LyraControl:-4 Chance for Glory-3 Lich's Mastery-2 Root Snare-2 Ritual of Soot-2 Settle-1 Cleansing Nova+3 Negate+2 Carnage Tyrant+2 Unmoored Ego+1 Search for Azcanta+1 The Mirari Conjecture+1 Assassin's Trophy+1 Nature's Spiral+1 Banefire+1 Nezahal, Primal Tide+1 Chromium, the MutableIf Control without Teferi-1 Revitalize+1 Lyra
Article: https://www.coolstuffinc.com/a/aliaintrazi-10122018-rainbow-lich.Infinite Turns ComboNow, main deck you have no way to take infinite turns. When you are ready, you Mastermind's Acquisition for Nature's Spiral to begin the infinite turn loop. You can go about the infinite turns combo two different ways. They both obviously require Lich's Mastery to be in play.Two The Mirari Conjectures + One Chance for Glory + One Nature's SpiralThis is the hardest way. You will need eight mana to start this combo and need to have Masterminded for a Nature's Spiral (it can be in your hand or graveyard.) You play The Mirari Conjecture re-buying and casting Chance for Glory. On your next turn, you play the other Mirari Conjecture and re-buy Chance for Glory again. On that final turn you need to play Nature's Spiral (from hand or bought back from one of the Conjectures.) Then you just repeat the loop of playing The Mirari Conjecture and casting Chance for Glory.Another way to do this is to start the loop when one of your Mirari Conjectures gets to the third chapter. Then you cast and copy Chance for Glory and play another Mirari Conjecture to buyback Chance for Glory. You then take your two extra turns and hold on to Chance for Glory until your new Mirari gets to the third chapter (all without giving your opponent a turn.) When your new Mirari gets to the third chapter you can then cast Chance for Glory again and copy it. This gives you a total of four extra turns to draw and dig into your deck and set up the infinite turns combo. I’ve always killed my opponent or managed to set up infinite turns and eventually Banefire my opponent for a million within those four extra turns.Sometimes your opponents just get greedy with shocklands, Notion Rain, Doom Whisperer, or Arguel's Blood Fast and get low on health. You can cast and/or buyback Mastermind's Acquisition during the second chapter of The Mirari Conjecture and then on double spells turn, you can Banefire their greedy little faces off.
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NOTE: Set by owner when deck was made.