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yup. just some good ol' lifegain and token producing. Not going the cheesy way of 40/50 life winning cards.
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I see no win con.Add a good life gain win con like Felidar Sovereign.You could take out the Emeria Angel because it seems really out of place here.You also need cards like rest for the weary and lone missionary instead of storm herd and wall of glare.It just seems like adding those cards could add an incredible amount of life gain in a short amount of time. Felidar can be played and protected by some of the cards that stop attackers and combat.I hope I helped and my advice was of use.
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Thank you for the reply! I will be thinking on the Rest for the Weary. I will not add Felidar or Test of Endurance as I wanted a bit more challenge. My (main) win condition is Storm Herd as I am focusing this deck to be life gain and tokens. For example, if I'm playing a long game and have all the Soul creatures out and a Boon Reflection..and say I'm sitting at 50 life..play a Herd..gain 50 tokens, and 16 per token which would put me up to 800 life. If I have a 2nd Herd to play..I would have 850 1/1 flyers and 12,800 life. Basically this is meant for slow multiplayer games with my friends..not an everyday use kinda deck. =]
No problem glad to help.Seems like a really stupid hard deck to beat if it gets the right cards.