U/G Modern Polymorph

by jiffy512 on 23 September 2013

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (2)


Instants (7)

Enchantments (6)

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Deck Description

Ramp in to enough mana to play Polymorph. Use your Khalni gardens, growth spasm's or Awakening zone to get little creatures to abuse with Polymorph. Control the board with counter spells and boomerang cards.

How to Play

Its pretty straight forward, Ramp into your polymorph and watch your opponent scoop.
T1-Land(Khalni Garden) +1 creature token
T2-Land, Rampant growth +1 Land
T3-Land, Polymorph token into Emrakul for the Win!

Deck at a Glance

Social Stats

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This deck has been viewed 1,172 times.

Mana Curve

Mana Symbol Occurrence

0270011

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for U/G Modern Polymorph

Quick question about how quickly do you typically win? If its a common t3 like you say in your deck description you will likely be better served by one mana counterspells rather than mana leak and remand. I'd advise replacing them w/ spell pierces because if you are winning that quickly you don't need to counter creature spells except against maybe affinity and they still have other good targets for that.

Also I don't think I like the Halimar Dephs, 8 tap lands is a lot and the other one actually does stuff with this deck while this one not so much. I'd probably replace them with possibly a boseiju or two to protect a t3 polymorph and/or some painlands or fastlands in your colors.

Deck seems interesting although I would likely take it more in a control direction until you can polymorph rather than ramping into it.

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Posted 24 September 2013 at 07:03

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Swan song fills the 1cmc slot for counter spells. After play testing a bit, i have noticed that the Halimar depths really didn't add much to the over all goal of the deck and set it back a turn or two on multiple occasions. I will be removing them. I'm thinking of splashing black for Thoughtseize , IOK , Abrupt Decay, Maelstrom pulse and Life from the Loam. What's your take on that?

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Posted 25 September 2013 at 00:50

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I think that'd likely be pretty good, you've already got the fetches for it. I like both Thoughtseize and IoK but I'm partial to Thoughtseize because of Tron, so I would make out on those before grabbing inquisitions and then at max 4 thoughtseize 2 inquisitions. Not sure what you would want to drop for them though, I would try some of the ramp first but not sure if that's the right decision or if its the direction you want to take the deck in. Maybe try dropping the rampant growths for the Thoughtseize.

In terms of removal I'm pretty sure I'd take the Abrupt Decay over the pulse because it allows you to hold mana open for countermagic. Possibly drop the Curse of the Swine for it, that's sorcery speed and the double blue could be a pain if you make the switch to 3 colors. It just feels like weak removal compared to what black has available.

I don't think the Life from the Loams really do much here, you'd only be getting back Verdant Catacombs. LftM really needs to either be in dredge or be run in conjunction w/ Ghost Quarter and Tectonic Edge (Maybe Knight of the Reliquary) and I don't think I would put any of those in the deck especially with spreading seas in the side which fulfill the same purpose.

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Posted 25 September 2013 at 01:59

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http://www.mtgvault.com/jiffy512/decks/bug-modern-polymorph/

What do you think?

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Posted 25 September 2013 at 03:40

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