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A modern update to a tried and true deck type. Been tinkering with the mono black control with the Sorin + Sorin's Vengeance combo but was met with a problem. What happens if the combo doesn't go off in time or becomes countered? This is where the Wurmcoils come in to play. Just an alternate means to an end.
Use all of the artifacts at your disposal to try and ramp as quickly as possible to either get out your Sorin or his Vengeance or just drop a unsuspecting Wurmcoil down and watch as your opponent try's desperately to deal with the new threat.
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This is a Modern deck, any suggestions on how to improve this?
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consider prototype portal for mycosnyth wellspring and take out 1 marsh flats, maybe?
Thanks, didn't even know that card existed.