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Never really played any kind of control before, so this is fairly new to me. Deck revolves around milling your opponent. Creatures that help this are the Crab, good ole Snappy and of course the ever useful lotus cobra. With spells like traumatize and Jace, you can mill them rather quickly. Archive trap paired with ghost quarter for the free mill is always a good thing, right?
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Tome Scour, Jace's Erasure, Jace's Phantasm, and Mind Sculpt would be good cards for this deck. They will help with milling, especially Mind Sculpt. It will let you mill 7 per card. With four of them, you'll be able to mill a total of 28. Tome Scour mills 5 each, so that's another 20. If you want an enchantment that triggers every turn, I suggest Curse of the Bloody Tome. At the beginning of the enchanted player's upkeep, they have to mill 2. If you have 4 of them on them, they will have to mill 8 at the beginning of each of their upkeeps. That will wear them down quickly. Still, you've got a good deck!
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Thought about mind sculpt and Tome Scour, need to do a little more play testing to see what cards are not doing well. Might sub in Mind sculpt for archive trap, considering I can Snap them back a lot easier. I might try and proxy in the Curses too, hadn't even given it any thought. not sure what to cut for those though.