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Abuses Duskmantle's first ability, paired with mindcrank = infinite damage. This is based on a deck I played online. I made a lot of improvements on the design though. The addition of Liliana, Aether Vial, and more draw power makes this deck very consistant and might I say nigh unstoppable once the Duskmantle engine gets rolling.
Optimum play would be t1 land and Aether Vial, with maybe a Probe to draw and see what they're playing. t2 counter on vial, land, mindcrank. t3 counter on vial, land. If Duskmantle is in your hand by this point, wait until your opponents turn to activate the vial. The wait until they play something to activate Duskmantle, they may try and just try and kill him, or return him to your hand, it doesn't really matter. All That matters is they play a card, then activate him. Duskmatle's first ability will kick in, triggering mind crank, which triggers Duskmantle, which triggers mind crank, etc. etc. Pretty good combo if you can get it off.
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Any thoughts on what I could add to make this quicker or more consistent?
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