Creature Challenge #3 Angels

by Jessie on 30 April 2014

Main Deck (61 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

Flying high with Angels. Lock down the board until you can gather up your mana until you can afford to play game changing Angel creatures. Disrupt your opponent by using cards that block opponent from being able to play. Use lifelink to gain life. Have both a few angels for pure power a few angels that disrupt your opponent.

This is deck Number 3 in the Creature Challenge tournament. How do you think the Angel deck would do against the Merfolk or Beast deck?

How to Play

In revision:

Deck Tags

  • Challenge
  • Angel
  • Creature
  • Control

Deck at a Glance

Social Stats

8
Likes

This deck has been viewed 2,408 times.

Mana Curve

Mana Symbol Occurrence

470000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Creature Challenge #3 Angels

I just love angels
Avacyn, Iona, and quicksilver amulet are really good

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Posted 01 May 2014 at 03:05

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Think this deck is okay? About to build deck number 4 of the Creature Challenge touney. Dragons.

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Posted 01 May 2014 at 03:47

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Right, forgot to press like : was busy
None of these are good enough?

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Posted 01 May 2014 at 03:49

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I mean...I am building 12 different decks. 2 Artifacts decks. 10 creature decks. 2 creature decks of each color. Then I am going to have a tournament to see which Creature is best creature. So far I am on deck number 4.

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Posted 01 May 2014 at 03:56

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my only suggestion here would actually be to run chancellor of the annex, and perhaps shattered angel.

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Posted 01 May 2014 at 03:54

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Nice deck. Angels for the win! Entreat the angles might fight in here for one of your 4 CMC angels.

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Posted 14 May 2014 at 15:42

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With the Scepter and Abeyance/Orim's Chant combo, plus Lifegain, plus Linvala and Blinding Angel...I think the Angels have a great chance at being the top Creature in the tournament. I am not an expert player, but I do not know a way around the Scepter/Chant combo besides the Faeries counterspells. I think a few of the Creature Challenge decks have Artifact destruction...so maybe those cards could get through and kill Scepter.

Just noticed...what a loser I am, that Restoration Angel (while being one of the best angels in magic) does not work on Angels. So, let me look into it, KnightoftheHokeyPokey, and Entreat the Angels may be a perfect replacement. Thanks for the support!

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Posted 14 May 2014 at 16:05

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Lol, you are right! However, it may fit into the phase deck I'm working on ...

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Posted 14 May 2014 at 16:19

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I love angels I have lots of suggestions but it might just be easier to show u my angel deck
http://www.mtgvault.com/vaan104/decks/exalted-angels/

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Posted 15 May 2014 at 03:46

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i would swap out guardian seraph for seraph of the sword and exalted angel for battlegrace angel and u really need 4 seraph sanctuary lands

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Posted 15 May 2014 at 03:54

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Thanks, and noted.

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Posted 15 May 2014 at 04:20

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You might want to change the deck description if you have time.

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Posted 15 May 2014 at 05:40

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Indeed, thanks for keeping me straight!

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Posted 15 May 2014 at 05:42

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NP. I am really interested in how your competition will turn out. Good luck!

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Posted 15 May 2014 at 05:44

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Yeah, indeed this tourney seems like it is going to be really cool.

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Posted 15 May 2014 at 05:46

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Yes, indeed.

You guys have a pick on who will win?

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Posted 15 May 2014 at 07:24

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My vote has to go to the vampires.

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Posted 15 May 2014 at 16:43

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Based on likes on this site, First place will be Goblins and second place will be Angels.

I have a soft spot for the Humans...but am afraid the Faeries will when it all with all of their control and disruption.

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Posted 15 May 2014 at 17:59

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Speaking of which ... I still need to check decks 4-10 out!

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Posted 15 May 2014 at 23:07

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This needs a lot of work :)

Abeyance is nice and gives you extra cards when put on a stick and would therefore rape any control or combo based deck. However, knowing that you will play exclusively against creature decks, Abeyance is next to useless in this! What your deck is totally missing, though, is creature removal, so my first change to the deck would be to replace the Abeyances with Swords to Plowshares (or Path to Exile).

Entreat the Angels is weak. Horribly overcosted if you try to cast it regularily. So, you have to go for Miracle but without any library manipulation I don't see this working very often. Luminarch Ascension would be my replacement of choice for this. You don't deal any damage to your opponent until the late game and you will prevent your opponent from damaging or attacking you, so this should be active quickly.

Given the Angel theme and knowing that you will play against creature based decks exclusively I would play Voice of All over Story Circle.

Linvala is a gamble. I think Windborn Muse has the better ability considering that most of your decks will attack straight forward instead of using tricks.

Again, a deck without any enchantment or artifact removal, is that a deliberate choice to give all decks equal footings? I mean, look at this deck, Isochron Scepter is mean and Story Circle can shut down mono colour decks easily, it is a bit unfair to leave all other decks without any weapons against these.

This is basically a control deck and what you will do with your mana in the early turns depends much on your draw and what your opponent does. So, we do have room for some nice non-basic lands that come into play tapped and so on. Here some suggestions that would make this deck considerably stronger:
* Emeria, the Sky Ruin - secures your victory in the end game
* Kor Haven - helps you surviving
* Karakas - there is no drawback using this, so I guess you didn't include it out of budget reasons
* Cathedral of War - adds Exalted which is useful since you will be attacking with single creatures a lot
* Quicksand - helps against creatures with protection from: white, regeneration and similar annoyances
* Thawing Glaciers - I am not sure if you have the time to use this but it is worth considering
* Forbidden Watchtower - would add more defense but might violate the deckbuilding rules (because they are no angels)

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Posted 16 May 2014 at 10:44

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Deliberate in not putting any Artifact/Enchantment destruction in this deck...you nailed it on the head, this deck is already powerful with Scepter/Chant...and now with Voice of All (which I purposely tried not to add) I have an unblockable/untargetable creature (since all of my Creature Challenge Decks are mono-colored) too. But some of the decks in the Challenge (the weaker seeming ones) do have Artifact/Enchantment hate.

And with nonbasic lands...i might as well consider myself a noob. I am 100 percent sure that almost every deck I have built could be made better by nonbasic lands.
Not even sure how to search them out on Magic Search.

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Posted 16 May 2014 at 14:07

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As always, Puschkin, THANK YOU, for giving it to me straightfoward.
I do not get mad or aggravated when you rip my decks. It motivates me.

One day, I will make a deck...and you Puschkin will simply say, "Nice deck!"
lol

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Posted 16 May 2014 at 14:15

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Well, some decks of yours *are* nice, I just only ever mentions that when something strikes me as exceptionally nice. See, constructive criticism is way more useful than patting each other's shoulders. This series of decks is all tribal, so there will probably nothing be that impresses me (tribal decks just build themselves), but you have actually done a nice job putting together decks that will be fun to play against each other because they all have basically the same structure. So, the effort as a whole for this project gets a thumbs up from me :)

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Posted 16 May 2014 at 14:23

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Well, damn, thanks!

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Posted 16 May 2014 at 14:24

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Thinking, maybe, about buying the deck that wins the tourney...and if it is the Angel deck that wins, your suggestions just lowered the cost by about half. So...that is a plus, too. :)

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Posted 16 May 2014 at 14:25

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I would keep myself alive through some lifelink humans, walls, and angelic accord. With some lifegain this card is way better than entreat the angels, which is more of a late game card. You desperately need some one and two drops- as I said, I prefer lifelink, but it's up to you. Angels are late- to mid-game finishers, and therefore are very tricky to make a tribal deck of.

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Posted 16 May 2014 at 17:44

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He has Lifelink in the form of Spirit Link! In case you don't know: You can play it on opponent's creatures, effectively negating their damage. Entreat the Angels has already been cut - are you posting from the past?^^ Two-drops? He has Orim's Chant, Luminarch Ascension and Isochron Scepter, all of which are better 2-drops than any creature with lifelink could ever be.

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Posted 16 May 2014 at 17:49

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Darn it. I posted from the past.

I knew that Delorian needed a tune up!

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Posted 16 May 2014 at 23:53

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Maybe sideboard Acolyte's Reward for Swords to Plowshares against burn or exalt decks.

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Posted 16 May 2014 at 23:55

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Okay. Next chapter in tourney is over.
Angels vs Faeries. Now all decks have played one time each.

Angels vs. Faeries. Turn 4 had everyone tied up/canceled. Between blue's Spellstutter, Counterspells, and Vendilion Clique AND whites Spirit Links and Swords to Plowshares, no one had nothing on the board, much to show. Besides white having a 2nd turn Luminarch Ascension, both decks were top decking on turn 5.

Difference was that Luminarch Ascension. It ended up putting 4 4/4 flyers onto the field. That sealed the deal. It was too fast for the top decking Faerie deck.

Angels vs Faeries
1-0
Angels 16 life and Faeries 0 life.

P.S. Thanks for the Luminarch Ascension advice, Puschkin!

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Posted 28 May 2014 at 02:36

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very cool. :) can't wait to hear how the next round turns out. :)

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Posted 28 May 2014 at 02:56

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Teams that are unbeaten: Zombies, Dragons, Merfolk, Elves, Myrs, and Angels
Teams that have lost: Humans, Vampires, Beast, Goblins, Thopters, and Faeries.

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Posted 28 May 2014 at 03:17

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wait... I thought that you said that the myrs lost to the thopters. Now I am confused... O.o?

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Posted 28 May 2014 at 03:23

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Wait, crap, they did lose. Not sure why I had that written down as the result. Thopters brutalized Myrs, as a matter of fact!

Damn good memory!

There, fixed.

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Posted 28 May 2014 at 03:31

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ok, so I am NOT going crazy then. :) I was worried for a minute there. :)

one question though. are you doing single games, or matches of best 2 out of 3?

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Posted 28 May 2014 at 03:33

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Single matches. It is overwhelming, even at single games. I have 12 decks...and want them to each battle each other one time. That is a crap ton of games.

Might end up doing something like have all 12 decks play 5 times. Against random decks. And after all 12 decks have played 5 times each...taking the top 4 decks, and battling them. Not sure.

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Posted 28 May 2014 at 03:44

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ok, I guess that makes sense. particularly if you are playing both sides. That makes things difficult at times.

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Posted 28 May 2014 at 03:45

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I love you, Honey! (shameless spam because Jessie's my husband and I can assert my authoritah all over his junk): go view my first ever, newbie deck, kids!

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Posted 04 July 2014 at 18:37

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