Mono green aggro

by Jessed on 05 August 2012

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (2)


Instants (9)

Artifacts (4)

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Deck Description

My 1st standard deck after a couple of changes.

Deck Tags

  • Aggro

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

000059

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mono green aggro

Fell free to give any comments especially on the sideboard. Thanks,
Jesse

0
Posted 05 August 2012 at 18:48

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The deck seems like it would struggle for the first 5 turns. But after that your opponent would already have a set-up with whatever their strategy is. Since your deck has very little manipulation, other than potential mana ramping, it would leave you very vulnerable.

Practically any blue, black, or red could easily manipulate any threatening creatures like Wolfir Silverheart or Elderscale Wurm against you. If you happened to get Revenge of the Hunted that would significantly damage the opponent but in most situations not enough to win you the match, I would suggest Increasing Savagery to make a permanent 5+/5+ on a creature and since you have a mana ramping deck could even get the flashback for a 10+/10+.

I would suggest since you have a lot of tramples and the Predator Oozes to throw in Inquistor's Flail, which doubles combat damage that a creature deals and doubles the damage dealt to it. Then focus more on creature like the Dungrove Elder. Just give more focus to the mana ramping.
If by the 4th turn you can get 6 or 7 mana you would be in great shape and if that happens you can throw down some devastating cards.

1
Posted 05 August 2012 at 19:17

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