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Returning to something I'm a bit more comfortable with, Iso-Seek Parfait. Sounds like I'm just throwing words together.
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It's not words thrown together, I know what they all mean =PAs for what exactly Iso-Seek Parfait actually IMPLIES...well... http://www.myfacewhen.net/uploads/2058-thinking.jpgIt looks good, I just need figure out how it would play out.
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Yes, but somebody can say symphonic technical progressive blackened deathcore, and I will know what they mean, but it still feels like words thrown together to me. Thankfully, that bizarre genre string has not met my ears yet.It really is weird to think about what it implies, but then again almost anything with Iso-Seek involved has that moment where you go all http://i.imgur.com/qrON7mo.gifIt plays more or less the same as it has before, but I'm definitely liking running both charms in the main deck. I wish I could run more of each, but it's too constrained to let me get away with it.
after looking at this list, i'm pretty convinced that where iso-seek translates to "OH GOD NO," iso-seek Parfait translates to "put down the gun, Jim. It's okay, Jim. everything's going to be okay. and it all starts with putting down the gun. now put down the gun, Jim. it'll be alright." (yes it's a long translation. i do not sacrifice accuracy for simplicity)i had not seen rest in piece/energy field combo. dear god that is disgusting. i dont even know what to do with myself anymore. 11 colored lands with only 4 producinging non-white seemed super sketch until i saw the 4 land tax. went from hating to loving the land base in seconds. still a little mystified with how you pull off the charms, if no daimond just stick it on the stick? seems legit i guess. and am i wrong in believing you are running path over StP solely for the surgery trigger? is it worth it? (to be clear, i'm not doubting you, i'm just genuinely curious) also, what cards do you find you hit most often with grasp?
Hahaaaaaa! That was the funniest thing I've seen so far this year!It really is disgusting, and I can't explain how much I'd hate seeing it from across the table from some of my aggro decks, but that's also what makes me love it. :DThe lands do indeed seem sketchy as hell before you see that, but I'm playing a generous amount of land for Parfait. A general rule of thumb for it is using nine basics, and the playset of Wasteland.That is how I go about with the charms, but I can at least cast Dimir Charm from the lands available to me(bonus: I can grab said lands with Tax or Tithe!) And it is worth it, but I have gotten screwed over a small handful of times by Izzet Charm. I would have loved to be playing a second one so I could justify changing the lands a bit, but then she said that there was no way.Path is partially for the Surgery trigger, but in all honesty it's because it creates a bad choice for the enemy when I have a resolved Land Tax and equal land. No matter what they pick from that I win.Grasp is really dependent on the deck I'm against, but a choice that's always fun is Chain of Vapor. Think you're going to bounce my Rest in Peace so you can play Reanimator? Nope.
WOAH for some reason i had have always thought that you could only play the card exiled off grasp if it was an artifact which is TOTALLY WRONG and now EVERYTHING MAKES SENSE. i cant get over that energy field - rest in piece lock. it's just too stupid. reminds me of a really cool deck i once saw running mist of stagnation, web of inertia, withered wretch and a whole bunch of other graveyard hate. it ran hunted phantasm, which proved to be a terrifying 4 turn clock post-lock. man that was a cool deck.
I thought something like that too when I first saw it played, one of my friends managed to get some at the release night, and he grabbed a Bitterblossom from me... Then when I read the card my mind was blown.That... That's just awesome. I would have loved to have seen one of those, it's so crazy it just... Might... Work!
well i remember allot of cards from the deck, maybe i'll try to reconstruct it. if i do i'll give you the link.