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If anything in MtG has ever made me shudder, it's PAL; an ingeniously harsh pet project from the first person for me to really develop a correspondence with on here, simply for what it says of the state of mind that one must have to develop it.Occasionally when my sadistic streak picks up, I play it for my own amusement.It has been at least a year I would say since I have displayed my personal derivative of the idea, and I feel like having a bit of fun with the game again. Keep smiling, Sure;https://i.imgur.com/TLN38i6.gif
Don't.
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Ah, it's been a while. I'm loving the look of it. The land base seems a liiiiiittle on the edge, but I'd have to see how it plays out in practice...It's one of those things that you can't really tell until you genuinely try the deck out. With the new direction PAL has taken lately, I need to keep reminding myself about Ghost Quarter. It's such an easy land to just forget about, but in a deck like this it makes Strip Mine seem as gentle as a kitten being held by a baby...surrounded by puppies. It's like LED in dredge. At first glance you think "this should be bad, why isn't this bad?", then it becomes "OH GOD WHY ISN'T THIS BAD?!"It makes me kind of sad to admit that Goyf is no longer the front runner/go-to beefcake for PAL, but it's easy to see that TNN is better than it in almost every scenario. The pairing of TNN and Deathrite is something I have yet to do in any of my PAL designs and I have no idea why. It's the most logical next step, and they compliment each other so well.Your sideboard is very interesting. It's quite different from the one I tend to run now, but I can't say it's better or worse. It simply isn't...It's just different, and I find that really cool. The one thing I would change is to put Tabernacle directly into the main deck in place of one of the four Wastelands, but that could tip the balance of the already aggressive land base.I love this, and can't tell you how refreshing it is to see, especially with how boring I've been finding the Khans timeline to be. I'll have to hit the workshop and see what I can put together soon. This got my mind flowing =]By the way, I freakin love your new profile pic hahaha.
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I will admit wholeheartedly that the landbase is only something that works if you're comfortable with it, and I've always been a bit... Reckless with it in regards to design. With Deathrite, and Mox Diamond, it comes out pretty well with seventeen lands, and the only reason I couldn't push it down to sixteen was that this deck can thrive so well on unique lands.EXACTLY. I think that's why it wasn't integrated at first honestly, that and there wasn't the monstrous looming threat of random Marit Lages... LEGENDARY RULES CHAAAAAAAAAAAANGE! *shakes fist skyward*I'm actually, and this blows my mind, considering a 3:2 split between Wasteland, and Ghost Quarter now.Goyf is still a really strong contender, especially if one wishes to solidify the aggro aspect. But more MD grave utilization is so... Cthulhu fhtagn, it's just great right now. And then as you say, TNN is simply the superior choice right now. Given the layout of the deck, the increased mana cost is rather trivial.If you try them together, you WILL make somebody hate you. Do with that information as you will :PI think the reason it can't be said if one is better than the other is that they're both tailored too different playstyles, and for different metas. I think that the largest difference in our SBs come from my playing LftL, and your use of the Disk. It shows the most readily how different a situation we're shoring up against.I think that one would be a call I'd have to make before going in the building based on what I was expecting. And I would probably actually try going to one copy of Scrubland before removing a Wasteland due to how I prefer to play. I don't know though, as you said, it could quite easily be the tipping point.I am quite happy to hear that, it's been refreshing for me to play it, as Khans has left me rather jaded as well. I can't wait to see what you wind up doing, it's always been a treat :DI felt I spent long enough with what I had had, and who doesn't love Crona?
Crona is one of the most tragically awesome characters I've seen in a very long time.By the way, it's done =]
Come on though, Dragons are awesome.
The flavor of the set is awesome, but I just... I can't get into the cards themselves for the most part.