Aristocracy in Elvish

by JensDagon on 23 September 2014

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (2)


Instants (6)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Rares:
1 Beck // Cakk
1 Glimpse of Nature
--------------------------(Limit of rares)

Uncommons:
3 Heritage Druid
3 Rancor
3 Might of Old Krosa
3 Seaside Citadel
-----------------------(Limit of Uncommons)

Commons:
4 Uktabi Drake
4 Giant Growth
4 Mutagenic Growth
----------------------(Limit of commons with 4 ofs)
3 Nettle Sentinel
3 Elvish Mystic
3 Llanowar Elves
3 Elvish Visionary
2 Coiling Oracle
3 Silhana Ledgewalker
3 Elvish Warrior
2 Aspect of Hydra
2 Vines of Vastwood
3 Simic Guildgate

How to Play

Imagine Elfball where your only goal is to pump, it's not very effective, but it is quite fun.

Deck Tags

  • Aristocrat
  • format
  • Challenge

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 989 times.

Mana Curve

Mana Symbol Occurrence

140047

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Aristocracy in Elvish

Mana ramp like a champ.
Definitely going to benefit from Visionary/drawing.
If you ever draw into your rare cards, the game should advance very quickly!
Ledgewalker looks deceptively strong with all of your enchantments.
Ranor is a beast, in any green deck!

Only real flaw I could find...no threat removal. For creatures, or artifacts, or enchantments.
I do not have a sideboard with my Aristocrat deck yet, but for you, my friend, maybe Beast Within?

Nice job, sir!

1
Posted 23 September 2014 at 00:59

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Beck // Call is blue or white and you cant produce that mana...

0
Posted 23 September 2014 at 01:09

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He still has 3 uncommons to possibly add.
He could/should consider 3 uncommon lands that grant him the second color.

But good catch!

Maybe, if you take the rare out, consider something like:
Ambush Commander
Elvish Champion
Elvish Archdruid
Not sure if any of those are mythical rares (not allowed) but they would all go with the theme of your deck.

0
Posted 23 September 2014 at 01:19

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I've been trying to remember what the names of the UG common and uncommon lands are in Modern. and I know there's a new one in Khans. But thanks for pointing out the temporary oversight.
Seaside Citadel, and Simic Guildgate are my options it seems.

Those would be awesome adds Jessie, but the random chance to Elfball is just too funny to pass up for me :D

0
Posted 23 September 2014 at 02:11

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It definitely has my like/support!

1
Posted 23 September 2014 at 02:14

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I'm thinking you could use Regal Force instead of Beck//Call, then add Jagged Scar Archers instead of the Citadels (if I'm understanding correctly, that is), take out the Coiling Oracles and add some Forest? They are both good Rancor Targets, and Scar Archers can pave the way for Ledgewalker.

0
Posted 28 September 2014 at 00:06

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No wren's run vanquisher?

Excellent deck though. You could drop some giant-growth stuff for something more permanent, like forced adaptation.

0
Posted 25 September 2014 at 18:29

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