You have 40 land in a 60 card deck... But still, GOATS!
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Include a couple of transguild promanades.
Have you considered something to bounce that Thragtusk? I have played against a few bants that run something that keeps the Thrag going in and out for tokens and health (like a few cloudshifts, or even Species Gorger etc). I figured this might give you some more use out of those Thrags.
I like the idea, 2 questions.1) Why bother including the Gilder Bairn and Vorel? I know you can only get one Vorel in at a time, so you can get multiple counter doubles going, but this still strikes me as kinda inefficient. Maybe not... Guess I personally wouldn't bother with Vorel in this situation and cough up the extra mana.2) Why not include some mana fixers? With those big hydra going out, a couple of Gyre Sages would probably do quite well at ensuring you have enough mana to pop out massive hydras. Best part is even a Bairn will evolve them! Zhur-Taa Druid would work pretty well, and give some passive hits to boot.Otherwise love the idea. Expensive deck, but probably frustrating once you get mana flowing.
Love the deck. This kinda thing makes me wish they would do another Alara block soon. It also makes me want to start looking at constructing a bant deck again...
I really like this deck. Did a quick price check on it... $14.12. Not bad at all. Good work sir!
That is how 90% of my Boros decks happen...
Boros is always fun, but have you considered side boarding War Priest of Thule or something to have additional enchantment/artifact removal?
I would really encourage you to sideboard some spirit token cards in the very least. You might also consider a playset of a duel land or two. It looks to be a fun deck, all in all!
No guildgates or the like? Otherwise fun stuff.
You should really pop in some turn one creatures. Experiment One and/or Cloudfins make Simic decks.
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