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My take on your typical Green Stompy Deck. Almost all the creatures in the deck have trample, and if it doesn't begin with the ability it shouldn't be to hard for your other creatures to obtain it with either Berserk, loxodon warhammer, or garruk's super ability . The trample damage this deck spits out should not only lay waste to your enemies armies but kill him or her while doing it. To speed up the mega casting costs of the big creatures are several wild growth-like cards, krosen drover's, elvish pipers, lures of prey, garuk wildspeaker's first ability and if you get real behind the defense of the heart. To buy yourself additional time especially against weenie and agro decks you will find plenty of fog-like cards (including a nice one with a trample spin on it - tanglesnap). In addition Garruk's second ability should get you some medium sized creatures to help deal with issues in the middle rounds. (BEST PART CHEAP BUILD FOR NEWCOMERS TO THE GAME, UNDER 50 BEANS!!!!) As always any thoughts, comments and suggestions on how to improve it are always welcome!
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