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Just putting cards that seemed to work well together in a deck.
I haven't played it yet.
This deck has been viewed 690 times.
Just looking for tips on how to make it better and I realize it probably isn't that great.
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First of all you got too many cards in here. Try to keep it around 60. Land should add up to about 20 (try to keep the ratio even) or more. Add more copies of cards so you have a better chance of drawing it. It seems that you added a bunch of cards together but don't look like they work together. You should find yourself a goal on how to beat your opponent, from the look of this deck it seems like a beat down.
You need to start slicing and dicing to try get as close to 60cards as possible also its beter to have many of one card than tons of different cards start with removing the following (as you can find much better cards) Korozda Monitor, Liliana's Shade, Markov Patrician, Roaring Primadox, Servant of Nefarox, Stonefare Crocodile, Terrus Wurm, Veilborn Ghoul, Wildwood Geist. My recomendation is to get more Morbid creature like Gravetiller Wurm and combo with creature sacrifice like dawntreader elk and Jarad ( tragic slip goes great with this combo as it can even take out indestructible creature like Avaycn)Also if your playing green you need mana ramp so thing about either elf ramp (based on Elvish Arch-druid) or gatecreeper vines or dawn treader elks. And you seem to be mostly in standard so try get rid of any out of standard cards like Syphon Soul, Rites of florishing, Reanimate and Rhystic Syphon this will allow you to play in in-standard tourdaments.
basically what everyone else said but i am not going to repeat it ... Just try to pick 1 goal for a deck like YahtzeeNazi has said, make it 60 - 65 cards big and make sure your land-spell ratio is good. Take a look at my Enchanting Enchantments (G/W) deck on my page. It's a very in depth deck that should give you some ideas on how to design a deck.