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It basically shuts down your opponent. First you stop their creatues. Then you stop them from attacking. They cant do anything. Then, you kill them with 1/1 flying creatures. It may seem like it doesnt work. But it does.
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Yea this deck looks cool...would also throw in a path to exile for poops n giggles...what happens though if you get hit with pyroclasm? bye bye birdies... comment my deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=37567
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OMG, that's just aweful to play against, poeple will hate this deck. A few conciderations: - 16 lands will screw you, you need 20. Even if everything was max 3 mana cost, 16 is not enough and with winterorb you'll be playing real slow yourself - Ensnaring bridge is a dead card for you, with 16 land and winterorb you'll have a lot of cards in your hand and your bridges will do NOTHING - you need more gressive creatures, concider shadow guys like Soltari Emissary and Soltari Monk
Thank you for your advice. Setherial, I went to a card shop tonight and played some people with my deck. They gave me the idea of adding Grafted skullcap, that gets rid of the problem with ensnaring bridge. So basically, I can attack with my flyers, then i have to discard. So they cant attack.
you shut down creatures but what will you do against instants? mainly those one cost burn cards. i suggest true believer, only cost two. However, it doesn't protect your creatures or enchantments