Sorry to tell you but Gaea's Cradle is banned in Legacy. Nice deck though. I suggest mabey adding Genesis Wave with all the mana u have.
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Have you been drawing sample hands?
Dismember is there for instant removal. In standard there is no instant removal in W/U exept for Dismember, and I'm only running 2 Dismembers so life isn't much of an issue. Tanks for the comment!
Pretty much bro...... Awesome.
At first I thought 'WTF only 8 lands?' but then I saw Elvish Spirit Guide and Chrome Mox and Land Grant and then drew some sample hands and realised that this deck is AWESOME. +100000000000 Sick.
Compeditive standard Illusion's: http://www.mtgvault.com/ViewDeck.aspx?DeckID=269259 Geist Aggro: http://www.mtgvault.com/ViewDeck.aspx?DeckID=269391 Please comment and check them out!
Yeah, EDH is pretty mad.
Also Geist of Saint Traft + Sundial = permanent 4/4 flying angel token.
Add 4x Grand Abolisher main board so your opponents don't screw up your Venser/Sundial combos.
For the Moorland Haunt
@sure You should make a standard deck some time. I haven't seen you make one for a while. It would be interesting to see how you would make a standard deck.
Standard illusions, plz help! =) http://www.mtgvault.com/ViewDeck.aspx?DeckID=269259
Here's a way to get emrakul out on turn 1: Turn 1: Swamp, Dark Ritual, Entomb, Exhume.
@kamakazi I agree with mymindilost, you seriously need to take out the warzones. I bought a deck almost Identical to this that had warzones in it and they proved to be a dead draw most of the time. Even when I did get the warzone out I usually only used it once before my opponent steals it and then it's just a battle over who keeps the warzone. Another reason to replace warzoness with mountains is you're running 4 wardrivers main board, since they are 2 red, you won't be able to play them turn 2 if you draw a warzone. Trust me on this advice, I bought a deck that was similar to this and played a few of my friends and it was more often than not a dead draw. Hope that helped =)
Not really. I'm not relying on the Haunts as a win con. They're just in there for versing control and burn. If I added another haunt, then I would draw them too often and it sometimes wouldn't allow me to play a t2 Grand abolisher. I also don't want to draw more than 1 in a game, because then it starts to become a dead draw and I might not be able to play a crusader or geist on t3.
Compliment Thrun by adding more Green Sun's Zenith!
These are my best decks: Fast aggro deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=261220 Even faster goblin deck (standard): http://www.mtgvault.com/ViewDeck.aspx?DeckID=263054 Heartless summoning: http://www.mtgvault.com/ViewDeck.aspx?DeckID=253085 Thx for you're time!
That's exactly why I suggested Wurmcoil Clancy. And now that he's added avaycn's pilgrim, he can get a t4 or t 5 wurmcoil.
Ethan was actually offering good advice, he just offered it a little harshly. Then it was all put behind everybody, and Dag had to come i and start shit again, it all fell to pieces and Kamikazi changed his deck 'cause he was pissed off with everybody.
He changed it because he was pissed off with everybody bitching about what to put in and what to take out. Just read all the comments from the top of the page and you'll see why.
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