I would say replace the Enlightened Tutors with Soul's Attendants. But, lot's of life gain. Very nice :) Good call about the Ajani Goldmane by the way - he's been working out so far :)
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I like the idea of 2 possible win strategies. Besides giving you more options, it makes life harder for your opponent as they try to budget resources to fight both methods. Could you check out my weenie deck please. It needs some advice (to be read as: needs as much help as possible): http://www.mtgvault.com/ViewDeck.aspx?DeckID=116005
You might want to focus the deck a bit more. For example, do the Halimar Excavators do anything useful? Think of replacing them with Ondu Clerics. Just a thought :) Looks good otherwise. Could you check out my Ally-esque deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=116005
Very impressive. I like that mana curve :) Could you please help me with my Aggro/Burn deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=113982
I think it's a great idea! The only downside is the mana curve. You'll very likely be left open for the first 2 to 3 turns. Maybe replace some of the land with Dark Rituals (25 land is a lot, considering almost everything costs 3). Yup... that's all I can see wrong with it... :) Could you do me a favour please and have a look at my T2 burn deck. I'd like to improve it for tournaments and such: http://www.mtgvault.com/ViewDeck.aspx?DeckID=113982
I quite like this. I splashed in blue to my T2 burn deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=113982
Very burny :) Not so sure about the Bushwhackers though - you might need more weenies to use it effectively. Please to at my deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=113982
Hahahaha... what a fun deck! The only thing to do is put in the Expedition Maps and this deck will be perfect! Please have a look at my U/R T2 deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=113982
Get rid of the Dawnglare Invoker. Unless you have Training Grounds, the Invoker's ability costs way to much. Put in more Kor Hookmasters and more Mimic Vats. They work really well together. It's not a bad deck, all in all. I would replace the black with green though, since your mana costs are quite high. The green will give you mana ramp (gets you more mana quickly). Another benefit of putting in land search is that it takes cards out of your deck, giving you a higher chance of drawing the ones you need. Also, considering the mana costs, put in two to four more lands. Could you please check out my deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=113982
Maybe replace Fireball with Comet Storm... Please check out my tournament deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=113982
Please check out my deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=104171
Think of replacing Scroll Thief with Ichorclaw Myr and adding Infiltration Lens, Myr Propagators and removing negates - go for speed
Last comment I swear - you probably picked this, but if you didn't, the Mox Opal is legendary, so only one can ever be on the field at a time.
Infiltration Lens goes well with Cranial Plating. Sorry about all the comments BTW - I get these ideas as I click "ADD REPLY". Good job with the deck :)
Also add Goblin Charbelcher and Cranial Plating to give the deck a kill mechanic.
Another idea (a lot wilder though) is to put Salvaging Stations to return the Lotuses to play (the Blooms don't get resuspended so they're quite awesome). I don't know how you'd get them out though unless you happen to draw 2 Lotus Blooms with it.
Maybe add Dark Rituals to get the initial mana ramp. Also consider Paradise Mantles. Please check out my deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=104171 P.S. Drop the Leylines
BTW, could you please check out my control deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=91197
Yes, when the Titan with Basilisk Collar attacks, just 1 of the 3 damage would be enough to kill a creature, since the deathtouch rules specify any damage, not just combat damage.
I like the combo of Splinter Twin and Emrakul's Hatcher. Good job!! However, I must admit I don't see how you can hold off your opponent whilst trying to build up your resources. Check out my Control deck please: http://www.mtgvault.com/ViewDeck.aspx?DeckID=91197
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