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Between the video game, Dragon's Dogma, and the idea of a multiplayer deck that looks useless and vulnerable until you surprisingly get 5-7 dragons on the board by turn 3-5, I've played around with a couple of archetypes to get this working. This is the funnest one to pull off, but with the banned cards and old cards, it's only for casual gaming with friends. I have a Modern-legal dragon deck that is similar, but it's a lot less crazy and fun.
Multiplayer madness: keep a low profile until turn 3-5, taking damage here and there and maybe casting a few Bolts or Sizzles, and then hit them with a string of mana-producing spells, copy effects, and eventually Dragonstorm to get a bunch of big beaters on board. Sometimes you can also just copy Sizzle three or four times by turn 4 or 5 and wipe out half the people in the game. I would only suggest this if you can drop, or already have dropped, a creature. You will generate a lot of dislike.
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