The owner of this deck hasn't added a sideboard, they probably should...
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White Allies with as many "flicker" abilities as I could find. Use flicker cards both defensively (bouncing auras and counters off creatures, taking beatsticks out of combat, preventing targeted removal) or offensively to trigger ally CiP abilities. Use Ghostway to avoid board wipes, or at your opponents end step for your alpha swing next turn.
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