Holy Light

by Jamesgrim17 on 04 November 2009

Main Deck (63 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Let light fill the sky!

Actually this is just a starter deck i made for fun.

Deck Tags

  • Fun

Deck at a Glance

Social Stats

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Likes

This deck has been viewed 1,824 times.

Mana Curve

Mana Symbol Occurrence

500000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Holy Light

Well.. you have SOOOO much going on in this deck. Consistency is non-existent, if I were you I would choose a few of these cards that are carrying your deck through games and try to order more of them. Things like sanctum gargoyle are a waste of space for this kind of a deck.

Sanctimony is very opponent deck specific, so probably a good sideboard card.

There are definitely some really good white cards you got in here for a deck that is going to go mono white.. However you also have plenty that don't really fit the scene and should be replaced with the same of those good cards.

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Posted 04 November 2009 at 17:06

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i agree with lordns01. this deck needs more focus.

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Posted 04 November 2009 at 17:37

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Any other cards in white you know of to help me out? I could use all help given. Thanks though it makes sence.

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Posted 04 November 2009 at 19:32

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Id keep this deck exactly the way it is -- for fun. You never know whats going to happen.

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Posted 05 November 2009 at 07:41

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I love using Witch Hunter sending my opponents creatures back to there hands every turn. It's an old ard though still kicks ass

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Posted 05 November 2009 at 18:00

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haha yah. inconsistent big time. nukifyed simply put it to terms. random as hell. what are teh odds of karma working? COPs?
james the best help here is to drop this deck altogether, you dont have purpose with this deck. find a theme and surround your cards to that specific plot. for instance i decided to make a standard deck real quick and came across elvish piper. i noticed all these gold powerful creature cards that will take 8-10 turns to cast. its highly impractical to build a deck to cast a 10 mana spell before getting wasted for at least 15 pts of damage or more. you may even be dead by then. so what i did was based everything around big creatures with powerful abilities and send them to play using pipers. in case my pipers died, i have cards to bring it back to play. if i dont have a piper i have cards to help me fetch them. when i need creatures that my deck cant cast, i be sure to have a piper in play and get that creature to my hand. it goes on and on. you also need to protect yourself from enchantments/artifacts/creatures. naturalize and maelstrom pulse come into play to bring help. you also need a secondary source because your combo dont always come to fruition, a plan B. you need a deck that works in harmony, consistency, not chaotic.

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Posted 29 November 2009 at 11:57

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I know this deck all together sucks, thats why i made by burn deck.

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Posted 29 November 2009 at 12:07

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your burn deck doesnt intimidate me.

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Posted 29 November 2009 at 12:36

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That burn deck is no longer in use. The one i'm working on will hopefully.

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Posted 29 November 2009 at 13:32

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hey man, mind commenting on my deck? http://www.mtgvault.com/ViewDeck.aspx?DeckID=44907

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Posted 19 February 2010 at 16:05

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