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The basic strategy behind this deck is to go strong on game 1 with Wild Defiance, O-ringing any blockers they might have put out early enough to stop you. Occasionally the game ends up taking longer than that, which is the reason the Soul's are even in there. Game 2, switch out the pilgrims, o rings, increasing savagery, and 3 of the llany's for the 15 cards in the sideboard. What this should do is make game 2 an easy win, as they sideboard in the defense for the green/white, and you kill them with unblockable infect, leaving them no game to toss in infect sideboard. Let me know what you think.
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having played against you i know that MY W/G ramp is better, elesh norn ftw!
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I like the sideboard game 2 strat very lolzy. but the 4 dual colored mana to support 8 blue cards during game 2 seems a bit risky. my$.02
It's actually 8 blue mana sources, if you include the birds.
I think it would be safe to take out 2 Green suns and replace them with fog or naturalize.
I was running fogs maindeck, but I opted for speed over stall. The naturalizes I have considered as well, but maindeck? I figured sideboard at most.