U/G Unblockable Infect

by Jaded on 15 November 2017

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Tags

  • Budget
  • Fast
  • Fun
  • Infect
  • Modern

Deck at a Glance

Social Stats

25
Likes

This deck has been viewed 5,279 times.

Mana Curve

Mana Symbol Occurrence

080030

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for U/G Unblockable Infect

I like this one as well. A few simple but powerful changes. I may make the changes and try it out.

0
Posted 12 December 2017 at 21:37

Permalink

Thank you, im glad you like it. Yes I did go with some small but powerful changes because infect aggro usually stays at the same budget cards for all of them.

-1
Posted 12 December 2017 at 21:43

Permalink

Marg is there any deck you would like me to build because I kinda ran out of ideas.

-1
Posted 12 December 2017 at 21:45

Permalink

I'd swap out the Larger Than Life for something like Ranger's Guile to both buff your creatures and protect them, as removal is the biggest enemy to infect.

0
Posted 01 January 2018 at 12:11

Permalink

+1 at that (Blossoming Defense, for example, unless it is budget theme also)

0
Posted 05 February 2018 at 17:14

Permalink

maybe aspect of hydra

-1
Posted 16 February 2018 at 19:02

Permalink

I used blossoming defense because its only a dollar now.

0
Posted 24 February 2018 at 09:11

Permalink

I might add some counters to this deck as it is fairly easy to wipe all your creatures with 1 damage spells or -1/-1 until end of turn/counters. There is at the moment quite heavy reliance on spell buffs for creatures, maybe replacing 1 or 2 rancors and 2...4 groundswells with some card advantage and/or counterspells?

Just ideas how I might modify such deck. Otherwise that unblocable is quite nice idea. I've seen someone having a mono blue infinite combo with unblockable creatures (banishing knack, zephyr scribe, elusive spellfist, Spikersilk net and on top of these altar of brood)

0
Posted 05 January 2018 at 11:48

Permalink

I could add some spell snares or spell pierce

0
Posted 09 January 2018 at 13:58

Permalink

Remember I made this deck to face my friends which dont really play competitive and removal so I could always make a competitive version of this deck budget.

0
Posted 09 January 2018 at 14:13

Permalink

you have lot of lands, but your deck is cheap.

0
Posted 08 January 2018 at 16:19

Permalink

True, I could take out to forest for spell pierce.

0
Posted 09 January 2018 at 14:14

Permalink

Might i suggest Reaper of Sheoldred, it is a 2/5 with infect and "when reaper of sheoldred takes damage from a creature put a poison counter of creature's controlled, and the card contagion engine, it has when it enters the battle field infect and 6 and tap, proliferate then proliferate again

0
Posted 08 February 2018 at 21:10

Permalink

They're a bit too slow fot this deck. Also Reaper is a black card and you'd have to change the entire land base to accomodate it.

0
Posted 08 February 2018 at 22:35

Permalink

Apologies, I forgot they were a black card, might I in turn suggest Infiltrate it is a one blue mana instant that says "target creature is unblockable" or archetype of imagination that says "All creatures you control have flying, all creatures your opponents control cannot have or gain flying".

0
Posted 12 February 2018 at 21:16

Permalink

Infiltrate doesn't buff, and Blighted Agent already has Unblockable. Also Archetype of Imagination is WAAAAAAAAY too slow for this type of deck. It goes Turn 1: Play a Glistener Elf. Turn 2: "Can you stop me?", alternately +1 turn for using Blighted Agent. If you cannot win by turn 4 or 5, it is basically game over.

0
Posted 14 February 2018 at 11:50

Permalink

OK that makes sense, just ignore my stupid suggestions

0
Posted 16 February 2018 at 18:29

Permalink

It's not that your suggestions were necessarily stupid, but you simply appear to lack experience or knowledge of this particular deck archetype. I've just been playing a similar deck for about 2-3 years now and I always judge these decks very harshly.

0
Posted 19 February 2018 at 02:32

Permalink

hey s0rinmark0v thanks for helping me! :)

0
Posted 24 February 2018 at 09:09

Permalink

All good. Infect is probably my favourite deck archetype so i try and help Infect users where possible.

0
Posted 25 February 2018 at 03:25

Permalink

The infect I keep coming back to is BUG, or sultai colors. Infect really benefits from black removaL spells. By adding black you also get access to Plague Stinger and Undying Evil, both have won me several games. If you're looking for a solid infect deck whide staying budget, I highly recommend black. You're welcome to use mine as a template

0
Posted 04 March 2018 at 20:27

Permalink

A good card to add is aqueous form, rancor is good and all, but Aqueous might be able to help a bit better.

0
Posted 02 March 2018 at 05:46

Permalink

I like it, I will.

0
Posted 04 March 2018 at 05:21

Permalink

I like it, I will add it, thank you.

0
Posted 04 March 2018 at 05:25

Permalink

Aqueous form is usable in just about any deck

0
Posted 05 March 2018 at 18:55

Permalink

Personally, I prefer Rancor because it gives you +2/+0 and returns to your hand IF the creature is destroyed.

0
Posted 06 March 2018 at 01:27

Permalink

True but Aqueous form does have flashback.

0
Posted 06 March 2018 at 20:14

Permalink

.............

0
Posted 06 March 2018 at 23:53

Permalink

No it doesn't. It has Scry on attack. And it's an Enchantment. Enchantments don't have Flashback.

0
Posted 06 March 2018 at 23:54

Permalink

I could use rancor Idk im tired.

0
Posted 07 March 2018 at 00:19

Permalink

Another reason I suggested aqueous over rancor is to keep the balance between green and blue at a good level bc right now there are only two different cards that are blue

0
Posted 07 March 2018 at 02:11

Permalink

yeah right.

0
Posted 07 March 2018 at 20:30

Permalink

Welcome to infect! Most decks are Green with a few tech chards from another colour.

0
Posted 07 March 2018 at 22:18

Permalink

Hey Jaded,

The card you're thinking of is Artful Dodge. It's a powerhouse in my Nivix Storm deck, and it's usually pretty versatile. However, if your playgroup usually doesn't play much removal, Aqueous Form might be better because of both its permanence and the scry, which is more useful when you think when you're playing a deck like infect. Maybe something to sideboard in.

Another card to consider might be Slip Through Space, although it's probably worse because it's only a one-time effect.

0
Posted 07 March 2018 at 22:37

Permalink

There is a blue 1-drop card that is +1/+0 and Unblockable that is used in most U/G infect. I can't remember the name, but you should look into it.

0
Posted 08 March 2018 at 22:20

Permalink

Distortion Strike?

0
Posted 08 March 2018 at 22:54

Permalink

I like it ill use it

0
Posted 09 March 2018 at 01:44

Permalink

Yep. Personally, I think it is infinitely better than Aqueous Form or Artful Dodge for this type of deck.

0
Posted 09 March 2018 at 02:20

Permalink

I feel you. Im running it.

0
Posted 10 March 2018 at 17:00

Permalink

in case you want some more defense, fog is a single green drop instant that prevents all damage during a turn so you could prevent any damage taken by you and not have to lose any creatures blocking

0
Posted 07 March 2018 at 21:12

Permalink

Along with fog, infect is not damage, so that means that the infect procs go off, but the damage is prevented.

0
Posted 07 March 2018 at 23:57

Permalink

Infect still deals damage. Just in a different form. If damage is prevented, then so are any counters that Infect produces. Infect does, however work around Indestructible.

0
Posted 08 March 2018 at 22:19

Permalink

I mean so that you can block incoming damage to you not from you

0
Posted 12 March 2018 at 20:00

Permalink

It was mainly directed at Ythsmir. Infect deals damage in the FORM of -1/-1 counter and poison counters, therefore Fog prevents it.

0
Posted 13 March 2018 at 07:26

Permalink

Also, general poll:

Would Pact of Nwwgation be any good in an Infect deck?

0
Posted 13 March 2018 at 07:28

Permalink

What about contagion clasp or contagion engine?

0
Posted 13 March 2018 at 17:33

Permalink

I'm just throwing things at the wall and checking what sticks

0
Posted 13 March 2018 at 17:34

Permalink

Nope and nope. Both are too slow for an Infect deck. If it costs more than 2 in any way, shape or form then you probably shouldn't be running it. The idea of Infect now is to win within the first 4 turns. 2-3 is a good goal for consistency. Anything past turn 5 and you're in serious trouble.

0
Posted 14 March 2018 at 00:21

Permalink

do you play with no house rules when you play, cause that is a really fast way to get creatures out.

0
Posted 14 March 2018 at 15:41

Permalink

Not as far as I know. Also, how? Both Clasp and Engine givve the enemy's creatures -1/-1 counters and have Proliferate.

0
Posted 14 March 2018 at 21:21

Permalink

Actually @s0rinmark0v I have a new infect deck Idea! Wanna see it soon?

0
Posted 15 March 2018 at 20:24

Permalink

Sure. I'm also actually working on a Pauper version of these decks as well, but it still needs work.

0
Posted 16 March 2018 at 12:36

Permalink

https://www.mtgvault.com/jaded/decks/budget-pauper-infect/

0
Posted 17 March 2018 at 17:21

Permalink

hmmm.... Perhaps I missed it, but I didn't see anybody suggest Become Immense. might run that over Larger Than Life. I know it is pretty popular in infect decks.

@s0rinmark0v: I think pact of negation should be pretty good in infect as long as you have the kill in hand.

0
Posted 11 April 2018 at 15:01

Permalink

Ok I willl ad it, thank you.

0
Posted 11 April 2018 at 18:56

Permalink

I was actually thinking more of "I play Fog." types of using it. Now that Gitaxian Probe is banned, I figured that something like this would be good. Basically, you use Pact as you're going for lethal.

0
Posted 12 April 2018 at 23:26

Permalink

yeah, I know what you were going for. I guess I said it a little different. yeah, preventing a fog effect card for the win is good.

0
Posted 13 April 2018 at 16:38

Permalink

Well constructed deck Jaded. My mono-green just isn't winning enough. I might just splash blue or black into it. You've given me some ideas.

0
Posted 19 January 2023 at 18:29

Permalink