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four colored control deck. Its in its very early stages but I am hopeful that it will be successful
the first goal is to get the three gods out into play while shutting down your opponent. use the counter spells and spot removal liberally as you do this. Then the gods synergize to generate very good card advantage with extra scry and draw on many turns. the next goal is to stretch out the game until you have at least eight lands to play with. with that you will beable to throw out a few extra bombs like the plains walkers and the mantis riders. mantis riders are very important because they are efficient methods of building devotion on your gods.
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changed it to be a storm deck, although it will be of my own variation
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