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This is my first illusion deck so idk if it will be good
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i would run alot less counter spells because it wont stop them from killing your illusions because as soon as they are targeted they die whether the spell is countered or not and why would you ever run only 2 images and 2 bears man 4 of each they are both broken
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the counters are for control i know that if they get targeted they die right away
heres my thoughts cards to remove: x2 Time reversal, x2 gitaxian probe, x2 phantasmal image, x2 turn to frog, and x4 diminish.. cards to add: x2 phantasmal bear, x3 preordain, x4 unsummon, x2 phantasamal image, x1 cancel. Can you look at my deck? It's not standard, but its a burn/mill deck. http://www.mtgvault.com/ViewDeck.aspx?DeckID=217894
lol dude you told me to take out 2 phantasmal image and put in 2
>_<. I didn't even notice that. my bad.
draining whelk isnt legal is it?
idk i don't keep track of that stuff
He is legal in modern, legacy and vintage.
Use Counterspell instead of Cancel
Don't cut back on your number of Phantasmal Image, its a great card. If you play it to copy Lord of the Unreal it will become an illusion lord that protects itself with hexproof. Also stifle and trick bond work great with illusions because they can protect your creatures unlike counterspells. They will counter the the illusions trigger that causes you to sacrifice. This could be very funny if someone tries to kill your illusion by playing a good creature enchantment on it. Vapor Snag is better than Unsummon. I'm not a fan of Draining Whelk or Phantasmal Abomination. Check out Æther Figment and Krovikan Mist. Counterspell is better than cancel and mana leak. Also don't think you need 6 draw spells for this deck so I would cut some of them. Maybe Halimar Depths would be a good trade off that wouldn't take a spell slot. Here is a link to my illusion deck if you are interested. http://www.mtgvault.com/ViewDeck.aspx?DeckID=209755 Good luck with the deck!
oops i mean trickbind not trick bond lol