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The point of the deck is to hold off creatures by sacrifice and to use hexproof to doge any burn spells. If under really bad conditions you can use their creatures against them with mass revival or call to the grave and grave betrayal. You can use most of your spells early with mana artifacts that burn up for good early game. So how does it win?Three conditions, One: Damage by their creatures.Two: You wait roughly 60 turns or so to make them draw till they mill out.Three: They quit because of how long the match is taking.
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