My thoughts. 1. It's mathematically proven that thinning the deck through fetch is useless before like turn 16 or something. So out with the fetch and in with mountains or maybe a barbarian ring or two. 2. Creatures, I really think Keldon Marauders are very good. 2 mana for a potential 5 damage. If it gets out it's 2. 3. Needle drop, never seen it mentioned anywhere in serious play.
Permalink
Yeah I have. The are some cards I'm gonna try out. Barbarian Ring Figure of Destiny Hellspark Elemental Grim Lavamancer