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This deck is built for the long game. You first want to get out your defenders and such to gain field presence. You need to get out conjurer's closet out in order to blink Witness, Adept, and eventually Prime, Tusk, and Slime. Your main objective is to plasm capture their big spell and spend that on your choice of Biomass, Colossus or Time Stretch.
This deck has been viewed 638 times.
NOTE: Set by owner when deck was made.