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What I want to do with this deck is force my opponent to make a lot of hard choices, and when they are out of life to bring all of my one drops out of the Graveyard and do it all again. I don't have a plan B against Deicide, unfortunately. Mostly, I want my opponent to not be able to do anything with their creatures.
I play my first game quickly, trying to play on curve until the five drop slot, when I will play Immortal Servitude for Five, bringing all of my two drops back. Depending on what kind of game my opponent is on, I will use the side board as the best form of disruption to suit my needs. If my opponent can race, then I will wait them out and make a bunch of snake tokens, but when that happens I remove the Immortal Servitudes because they work against one another.
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