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The enemy must never penetrate your impregnable pillow fort. Never. Take away their toys and make them think about what they've done.I love playing this type of deck and decided to make my own version (I could never afford this)Note that this is mainly for at-home or casual games, since it isn't legal in most formats. To make it Modern-legal, do this:-4 Propaganda-2 Serra's Sanctum+2 Copy Enchantment+2 Plains+2 Journey to Nowhere
The general idea here is to take away their stuff and keep them from harming you. This deck is not focused at all on offense and is only designed to weather the storm. Use Oblivion Ring, Detention Sphere, and Banishing Light to exile threats to you. Ghostly Prison, Propaganda, and Sphere of Safety are all there to keep the enemy from ever reaching you. Wheel of Sun and Moon and Elixir of Immortality are in here to make sure you never run out of cards in your library (also, the Wheel is an exceptional counter to mill if you don't have hexproof yet). Leyline of Sanctity and Witchbane Orb keep your opponent from hitting you with burn, mill, or creature abilities. Privileged Position and Greater Auramancy keep your other cards safe from sabotage while adding to the enchantment count. Lastly, Venser is useful in a couple ways. His +2 ability lets you repick what you are exiling with Oblivion Ring, Detention Sphere, and Banishing Light. He can also let you exile Temple of Enlightenment and scry every turn. His -8 ability is the best part of him, though. Don't use it too many times, though, or you will eventually be exiling too many permanents whenever you cast something (you might end up exiling your own stuff).Have fun and keep them away.
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I like this deck. Well I woudn't want to play against it :)Have you thought about adding some wincon? Something like Sigil of empty throne or Luminarch ascension?
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I forgot about Sigil of Empty Throne. That card is a beast in this deck. I will make sure to add that. Thank you
And yet my deck some how counters it :D