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Your land base seems really tight, especially given the lack of ramp. Even mono-white I personally wouldn't run less than 35. YMMV there though.Emeria, the Sky Ruin and Temple of the False God are both very useful in mono-white. Homeward Path feels a must-have in Avacyn, because there is NOTHING worse than having her taken from you. Swinging from having a 8/8 flyer and all your stuff be indestructible to having it all be killable as you face an 8/8 flyer whose makes all your opponents stuff indestructible is bad news.To supplement Homeward Path I'd consider a utility card or two that gets her back as well. Galepowder Mage sdoes double duty letting you kick a blocker out of the way on attack or letting you exile a stolen creature and get it back. Stonecloaker is nice for repeatable graveyard hate and can be used to bounce Avacyn back if need be, and Ghostway doubles as a method to get her back or save all your stuff in event of a board wipe. Not sure if it fits, but I like Crackdown in mono-white.I'd just generally consider having a lot more board wipes. Wiping the board when all your stuff is indestructible is pretty great.
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Alright, I changed my deck around a bit what do you think? Also, thank you for the suggestions! :D
Looks mean. Wouldn't want to play against it :)
Yeah, I'm actually pretty surprised how this turned out. It works really well so far, thank you for all of the help!
I like the idea of having homward and gale thanks
check out my avacyn deck maybe youll see some stuff you likehttp://www.mtgvault.com/craigarey/decks/avacyn-destruction/