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I know this deck is not tournament worthy but its fun to use. General Idea is vamps + beetle + infinate sac combo with training grounds and spawnsire. Comments on how to make it more fun + Effective in a more serious enviornment are welcome T2 Only
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infinite sac? I'm missing something.
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With 2 training grounds and spawnsire, the ability costs 1 for 2 tokens, you then sac a token for 1 to make 2 more tokens and so on for inf sac. If you can pull that off in this deck, without getting killed or sitting around with board control for 10 turns, I'd be very impressed. The combo is not something that will ever be useful in standard. Why you added it to vamps and not something that can use the Training Grounds, I'll never know though. Just take the combo out and build regular vamps, it'll be much better.
The infinate combo only requires 1 training grounds.... Spawnsire costs two mana to spawn two tokens. Sac the tokens, spawn another 2 ect