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Wolf Run II
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My friend has a similar version to this and has been very very consistent with wins. He doesn't even use Huntermaster. Put thrun in your side board and add one more Inferno Titan. Take out two Huntmasters to your sideboard and add in 2 more Birds of Paradise. Other than that, he also uses Viridian Emissary so you could look at that too. Hey, could you look at my G/W standard build? Thanks! http://www.mtgvault.com/ViewDeck.aspx?DeckID=330137
run three wolfruns and don't run birds unless you run four also try only two solemn simalcrum's and three batterskull's
3 Batterskulls? That seems incredibly excessive. Most decks only need 1-2.
3 batter skulls seems a tad to many, i think 1 is fine i ran a very similar build to this for a while. also a full set of birds isn't needed, primeval is your biggest drop and you have plenty of board interaction even if you only have him out by turn 5 instead of turn 4. however, if you were to run a full set of swords then you would run 4 birds, because a turn 3 bird swinging with a sword is good times.
I have went through several build now from dungrove to wolf ball. I recently bought the huntmasters and looking forward to seeing how it will play. I also agree three batterskulls seems like a lot.