i was thinkin on it too, but it can be a dead draw, but i will consider it and do some maths how fast would it be on this comp. :)thanx for the advise and your comment! :)
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i explain my chain of thoughts:so the biggest issue a green deck always have is flying. there are not too much it can do. of course there is reach or for the best reach+deathtouch creatures and some sorcerys and instants green can work, or the "pit fight" method - target creature fights with another target creature -so my choice was Raking Canopy. why that card u could ask.- its a 3drop so its relatively cheap, exspecially with that much mana gain that this deck has.- its a CONSTANT deffense against flying- dealing 4 damage so even creatures like Demigod of Revenge is worhless when its out- its an enchantment, so i can put it down with Genesis Wave- i dont really face creatures above 4thoughtness coz i can get my 7druids out at t4 and just steal their mana....therefore there will be no creatures for my opponents anymore, coz i just need to tap every turn and his/her mana become mine.-why 3of em ? coz i found 2is not enough in the deck, mainly coz the best is if u have 2of em down at the same time totaly shuting down any airborn movements of the enemyhow i stand up against bigger monsters?there are a few solutions i need to mention here:- if you get their mana they cant put any big threat out...simple.- Mul Daya Channelers can become 11/11 in the best case cenerio, so they can become a big threat for the enemy+- i get my creatures out quick, so if my opponent have a 9/9creature, but i have 9 2/2s hes forced to block, so he/she cant attack or its a win for meextra! Dungrove Elder ( http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=220210 )my friend using 4 of them so when hes out of forests coz my combo...hes raging ><if there is any other questions u have please feel free to leave a comment ! :)i will check out ur deck too :)
theres a chance for t3 worldspine wurmt1 - land + search for tomorrow (1land)t2 - land + explore/rampant grow (3lands)t3 - land + land from search from tomorrow (5lands) -> Dramatic Entrence -> Worldspine Wurmso at t3 u can have a 15/15trampe on the field and u have 5mana alreadythe LATEST is t4 btw when i get my wurms but t4is the awarge time for them to get out.y i know i could use that but im kindy chelenging myself for making pure tribal decks.like thishttp://www.mtgvault.com/inf3ctedra1n/decks/landcollector/thanx for the comment and let me know if there is anything i can help u :)
ok, u can count on me :Di will start digging ur decks. ^^,P.S.: i set ur profile to follow.
becoulse in this site, the idiot spam decks gets the love.a month ago i looked on the top decks and i noticed that in teh top 10 there is 2 99%matching deck.i dont get why idiot fun decks and "put all the strong cards together without synergy" decks is so poopular there.the other reason is coz in the site tha TOP is teh first page, so NOONE searching for intresting decks, and there are so many people who cant even now the tags, using color codes like America for the RED WHite Blue, but they dont even now its called Raka.In this site there is no option to improve the members knowlege.Theres no deck builder guide, not a single solid community, not a wikia, just peoples whos trolling with one single card and posting a comment to every deck they see like "i thing Storm Crow would fit in".and the shame in the whole ting...usually the top decks are just tresh, or copies of previous top decks.thats my opinion why.btw if u like it, then LIKE it.EDIT.:ohh and i posted a T1 win deck, there were a member who doesent even knew the orackle of the cards i used but said its an insta die deck and its tresh....meanwhile a similar deck got 2nd place on a Grand Prix.
im thinking about wiping white out of the deck, coz now only Armada Wurm is white.Dramatic entrence cen be used as a combat trick too, and i thought about it...we wil se ! ^^
This is a 9mana combo requiring a creature coz the cipher.my deck does not need it, coz its fast enough to mill a deck fully at T5nut thanx for ur comment :)
i know but it's Restricted in Vintage (Type 1) Banned in Legacy (Type 1.5) Restricted in Classic (MTGO) Legal in Commanderso thats why i dont use it.
first of all: hy ! ^^u cant use land cards in the deck, thats the whole point, coz u need to mill ALL of your stuff to make it workthis deck need a few things:1.) Makin the first mana:Chrome Mox, Lotus Petal, Elvish Spirit Guide, Simian Spirit Guide + Summoner's Pact (if you can win right away)Alltogether 16cards that can make your first mana!!!2.) Makin more mana:Tinder Wall, Wild Cantor, Dark Ritual, Cabal Ritual, Manamorphose(u draw too!!!!!)2,5.) If you need to dig:Street Wraith, Manamorphose, Gitaxian Probe(you can look for force of wills !!! >.<)The 2.: i agree, but i show you some other legacy decks i made and then talk about the price.. :Dhttp://www.mtgvault.com/inf3ctedra1n/decks/sneak-and-show/http://www.mtgvault.com/inf3ctedra1n/decks/doomstorm/http://www.mtgvault.com/inf3ctedra1n/decks/legacy-young-tokens/http://www.mtgvault.com/inf3ctedra1n/decks/gw-enchantments/http://www.mtgvault.com/inf3ctedra1n/decks/summer-bloom/http://www.mtgvault.com/inf3ctedra1n/decks/wur-rakanot-americacontrol/http://www.mtgvault.com/inf3ctedra1n/decks/jund/I hope u will find some awesome stuff! ^^ :DAnd yeah iz can get boring, its more like a weekend deck when you want to play on a turnament. you can win the whole thing coz the t1win potencial. i warning you: FEAR THE FORCE OF WILL!!! that card can ruin your games.For playing with friends modern is the best format coz its cheap(?) and flexible! :)P.S.: there is no way to pull this combo out faster :(Ohh and THANX ! ^^
im thinkin about it! :D3cards ar not in modern:- Gravestorm: You can use Phiraxian Arena in modern- Cabal Coffers: Extraplanar Lens - Dark Ritual: thats the hard choice.....im thinking about Sign in Blood.Thats tha way of this deck if u want to make it modern-3gravesorm -2Cabal Coffers -4Dark Ritual+3 Phyrexian Arenahttp://magiccards.info/pvc/en/27.html+3 Extraplanar Lenshttp://magiccards.info/mi/en/169.html+3 Sign in Bloodhttp://magiccards.info/m13/en/110.htmlI think that would work well! ^^
this is a Turn one win coz there is no TAP symbol, it just sayt ro TAP TWO WIZZARDS, so summoning sickness has no effect.im not a newbie...i know my decks and i know the rules too. when i make a deck i read EVERY rule for EVERY card.
Thanx ! ^^I always wanted to build a working creatureless control deck and this is the result. :)
true, thats one of the finishers with Exquisite Blood+Sanguine Bondthe other wincondition is Cabal Coffers+Consume Spiriti will add more details to the deck description, so everyone can understand each cards place in the deck!
no. once its hit the battlefield ur deck will get to ur graveyard.http://magiccards.info/query?q=+Balustrade+spy&v=card&s=cname1/24/2013: If the target player has no land cards in his or her library, all cards from that library will be revealed and put into his or her graveyard.http://magiccards.info/query?q=Undercity+Informer&v=card&s=cname1/24/2013: If the target player has no land cards in his or her library, all cards from that library will be revealed and put into his or her graveyard.read, and learn, then leave a comment.nice try tho! ^^
1.) if a burn deck shooting my creutures its fine, he will be in top deck mode in no time and i can flood with Descendants' Path again.2.) for legacy i meant the legacy ban list. It's more like a Tribal Wars deck.3.) i have just 2 Ezuri, Renegade Leader-s coz:- i dont need more- hes legendary so if i have 2/3/4 in hand...that sucks4.) i dont need more lands coz:- my creatures can pruduce mana in early too (ME, LlE)- the cmc of my creatures are not high- with Descendants' Path i can floodfrom t3 (t1 land + onedrop, t2 land +Descendants' Path, t3 Descendants' Path will activate)5.) its NOT a token deck, mainly i need the more elf for the:- more mana from Elvish Archdruid- block and attack...- Immaculate Magistrate-s ability to pump up my creatures (ex: Silhana Ledgewalker)- healing with Wellwisher6.) the deck can provide forestwalk, have 3*4=12 lords, and can provide +3+3 with trample from Ezuri.7.) this deck using Descendants' Path and the elf synergy on maximum, so its have the max creature number for the Descendants' Path and coz they helping and pumping up each other.8.) Elvish Archdruid + Ezuri, Renegade Leader can protect against spells like wrath of god
i know that, but cust costs too much with the 5cmc, it would slow me down.and even if i would put it in, what should i take out ? :/i prefer to use the Wild Defiance + Bioshift/Simic Charm combo to give my creatures +3+3/+6+6 :)
i have 2ways:1.) shock lands, they can produce 2 colors, but i need the mana FAST! so i need to pay 2life in early for each of those lands to remain efective. so if i play 2 shock land untapped that means im in 16 in the 2.nd turn...against a goldfish that wouldnt be a problem, but i need to calculate with sime early damage from my opponents too.2.)basic lands...im sticking with that conception.the reasons:- With only ONE Cavern of Souls i can put dovn all the colored slivers, becaulse in their cmc there is only 1colored mana for all of em.- i have 4 Manaweft Sliver so i can produce mana with all of my slivers too(example:t1 - any one drop slivert2 - Manaweft Sliver, then you can tap the one drop to cast another one dropt3 - u have 3mana from lands and 3mana from slivers so you can cast EVERYTHING exept one (Groundshaker Sliver)!- Descendants' Path pumping out the slivers like crazy! ( i have 36creatures - all of em slivers)- and cavern of souls just making my slivers uncounterable :D
can be a game turner card ! im concidering it realy hard.im thinking to pull out 1 mountain, 1 island and 2 Goblin Electromancer then put 4 in, becoulse this one can do some suprise attacks !thanx for the suggestion ! :D
Leyline Phantom is basicaly worthless, with haste it could be an avarge card, without it its just a wall for one turn for 5mana then u attack for 5 WITHOUT TRAMPLE, so a single 0/1 token van block it, then it returns to your hand.It's just too slow and there are WAAAY too many better cards then tgis...Deadeye Navigator just not worth it. the standard is too fast for him, the 6cmc is way to much and the ability is not that cool either. this card realy depending on the situation... can be perfect to save one of your hitting cards, but the 2cost for the abbility and the 6cmc is just too much.if ur thinking outside standard then Cloudshift.
Hy there.I really appriciate the idea!I'm basicly building tribal decks, but i have some standard decks too.Gruul Aggrohttp://www.mtgvault.com/inf3ctedra1n/decks/just-a-fuckdup-forestinflames/Simic Aggrohttp://www.mtgvault.com/inf3ctedra1n/decks/darwin-would-be-proud/Izzet Guttersnipe Burnhttp://www.mtgvault.com/inf3ctedra1n/decks/dexters-laboratory/Esper Controlhttp://www.mtgvault.com/inf3ctedra1n/decks/espers-judgement-day/Necra Aggrohttp://www.mtgvault.com/inf3ctedra1n/decks/army-of-the-pharaohs/Conflux Sliver Aggro with high flexibility, so you can make it a 3color deck with the side!!!http://www.mtgvault.com/inf3ctedra1n/decks/theyneverlearn-theyjustknow/I hope u enjoy it!I will follow this 'deck' and watch the posted decks too! ^^
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