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24 plains PLZ COMMENT
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This deck is a tad slow. A good blue or white control deck can get well established and start ripping your creatures apart by the time you would be getting going. I suggest some form of lockdown, like isochron scepter + orim's chant to deal with some control decks. But really the problem comes when you can be overrun by goblins and spark elementals before you have a chance to play something like story circle or an angel. Purity, you think can stop burn, but by turn 6 you'll be ashes.
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(cont.) Watch out for fast decks. My friends all play decks like this and I play basically all control, speed, and combo. They can't do a thing. The orims + isochron will stop a lot of decks cold by turn three without mana accel, just hope you're still kicking by turn three (against control you should be but watch for counters). Its not a cheap combo to buy but its worth it.
i think that the orims are a good stall tactic as are the martyr of sands in the early game i usually stay alive long enough to get out some decent cards
worship and intrepid hero usually keep me alive the intrepid stops them from playing anything powerful enough to really hit hard and then worships keep me alive forever and once i have luminous angel ill always have creatures so worship will always be in affect
Wrath of god + a cheap creature with haste, like spark elemental. It works every time. My fast damage deck used to have white in it before i realized it didn't really need it, but against worship it was king. I just played WOG, then spark with a blazing shoal and bang 13 damage, and the people playing were dumb enough to let me hit them before because they thought they were invincible. Worship doesn't make you invincible, just remember that.