immobilien88

110 Decks, 49 Comments, 7 Reputation

Utopia Sprawl is a good card i think? Then only half your ramp is vulnerable to normal removal.

0
Posted 02 March 2015 at 02:28 in reply to #534828 on Surprise High 5... to the face

Permalink

Ah. Was trying hard to find a combo, and missed the convoke. Sry bout that buddy. I really like the 1 Life's Legacy in your other Abzan Superfriends deck, and think it could be good in this deck as well.

0
Posted 19 September 2014 at 23:36 in reply to #504718 on Nissa, Hydra Breedmaster

Permalink

You can only spend X on the Hydra when you're casting it. Also, you can't use Chord of Calling for alternative costs, such as morph.

0
Posted 19 September 2014 at 22:29 as a comment on Nissa, Hydra Breedmaster

Permalink

How about Kiora's follower as an extra way to untap the artifact?

1
Posted 20 July 2014 at 08:07 as a comment on RUG Super Friends- Inf Combo

Permalink

You need Exploration in here. Think of that with Strip mine + Crucible of worlds

1
Posted 09 April 2014 at 15:30 as a comment on Land Destroyer EDH

Permalink

I think Kragma is too slow for aggro, or at least for this deck where there aren't several ways to pump creatures. He's not attacking until turn 4, and only for 2, so it will be very hard to get him through. All my creatures in this deck can attack by turn 3! What I do like a lot about your deck is all the pump; I haven't tried it. So far I've had success with the evasiveness between Azorius Arrester, Mugging, and flyers. But it loses to my green midrange deck so maybe yours is better!

0
Posted 02 April 2014 at 06:28 in reply to #452119 on Pauper Standard

Permalink

Very fast deck. Is good vs midrange and control! Just one thing to consider Replace firefist striker with Rakdos shred-freak, since it would activate mogis on turn 4 with curve out. But firefist is definitely better vs other mono aggro decks or decks with voice of resurgence. You could also play mogis's marauder in place of lifebane zombie to complement firefist striker for evasion. Just some thoughts! Nice deck.

0
Posted 14 March 2014 at 23:39 as a comment on Red black aggro

Permalink

I'm not saying ninja is wrong, I'm just saying his logic of debating is wrong. He's claiming that an already existing debate is useless, wrong, and closed. He's bringing an entirely new debate to the table without giving any persuasion and closing it as well. Poet wants his deck to be simple: build creatures as midrange with help of planeswalkers, gain life, and use lifegain with archangel to pump creatures. Centaur does that and loxodon doesn't, so it is obvious why he would choose that.

-1
Posted 24 February 2014 at 23:26 in reply to #441550 on Resurge of the Champion

Permalink

That's not a really good argument, stating that your opinion is the right one over something that is debatable and is also being debated about lol. Everydeck is different, and can be beaten by another deck. Maybe centaur healer in this deck is the correct way to make it superior over the metagame? All the lifegain in this deck is pretty slick, and can be the difference in a close game

0
Posted 24 February 2014 at 22:30 in reply to #441550 on Resurge of the Champion

Permalink

And good call on Celestial Flare.

0
Posted 20 February 2014 at 00:44 as a comment on Ephara

Permalink

I played this a few more times, once vs UW which i won, and another vs orzhov control which I lost. Against UW, I won both games because I had two Brave the Elements in my hand. They would play Detention Sphere, I would play brave, they would Dissolve, and I would Brave again for the win. So perhaps 2-3 Gods Willing in SB to assure more protection. Aginst Orzhov, Blood Baron is a pretty big problem. Renounce the Guilds is AWESOME, and you should have 4 of them in SB. It also is wonderful vs Domri or Xena planeswalkers, and new multicolored Gods

Now for some constructive criticism. I like that the deck is good at keeping the field safe for Precinct and Brimaz. Attack, then prepare for removal. It allies control with aggro, which is hard to do and why you need to be more vigilant with it. I think this deck should be either more aggro or more control, but not both. If we consider turning more towards aggro theme, Dryad Militant is the weakest creature, especially since Snapcaster is out of rotation, and you need more turn 2 spells instead. Consider doing Spirit of the Labyrinth instead, as it is already seeing success in competitive top 8 decks. Other 2 drops worth considering: Deputy of Acquittals, Imposing Sovereign, and even Daring Skyjek because it can get past Sylvan Caryatid. Putting pressure on your opponent during first 3 turns is huge, otherwise if you don't have big things, opponent will eat you. If your opponent has bigger creatures or kills each of yours, this deck may not beat that. In the late game you may need random things. This is another reason to remove Dryad Militant; it is weak late game. Ephara is also rather weak late game. Heliod, God of the Sun is a great substitute, as it stays after board wipe, and is also another source of Vigilance. Heliod is also great for mirror decks. Definitely 4 Banisher Priests instead of 3, and lose 3-4 Detention Spheres, as well as losing some islands. You don't have time waiting for a plains or duel land if you're stuck. Aggro should mean that you don't have time to play Sphere, and same with Ephara. Two times I found myself not playing my Ephara on turn 4 because I wanted to play a creature to deal damage next turn instead. Instead, consider adding Ephara's Enlightenment. You can combo it with creatures entering the battlefield as well.
Finally, a random Elspeth, Sun's Champion in main deck may be needed for late game as well, and Ajani, Caller of the Pride is amazing with Precinct Captain for more aggro. Ajani is also scary after a supreme verdict.

If we're going for more control, consider doing more mono white theme with blue splash for azorius charm, Sphere, and maybe Ephara; Heliod still kind of seems better than Ephara. But I understand the point of this deck seems to be to make the best deck possible assuming Ephara is in mainboard, and drawing cards is super fun, so I don't know! The 3 Banisher priests is fine, but have a 4th one in sideboard if you're up against an aggro deck.

0
Posted 20 February 2014 at 00:42 in reply to #440042 on Ephara

Permalink

Great deck. Nothing can be used to stop Stormbreath Dragon unfortunately. All the drawing you have will only make its monstrosity that much better, and is a certain win con vs this deck. To make it better, sideboard Curse of the Swine. Without a sideboard, decks like USA control win with stuff like the dragon, and Spellheart Chimera too. Rest in Peace is a good addition as well. Curse is also great against Red/Green creature decks in general.

0
Posted 19 February 2014 at 00:09 as a comment on Ephara

Permalink

20 land is not enough...

0
Posted 16 February 2014 at 08:52 as a comment on Scry me a river

Permalink

Thank you! My buddy also kept mentioning empty the warrens, but I didn't know how to put it in as I usually don't do combo decks. Goblin electromancer and delver are amazing, but this is one of the few decks I have in real life, and adding nonbasic lands for blue/red will get expensive for me. I will try it out online for free to see if it's worth it.

0
Posted 06 February 2014 at 00:55 in reply to #434939 on Burn at the Stake

Permalink

Yes, I tried it out and it dominated vs a minotaur deck. But then I got clobbered by an esper deck that kept playing Blood Baron of Vizkopa. Also, your "just for fun" chroma deck dominated competitive devotion blue deck and devotion gruul deck, when it gets chromatic lantern and plenty of land, it is so fun!

1
Posted 04 February 2014 at 23:02 in reply to #434559 on Unseen Champion of the Wilds

Permalink

Very powerful deck!

1
Posted 04 February 2014 at 22:09 as a comment on Unseen Champion of the Wilds

Permalink

Cool deck. Some cards to help out your mana curve a little along with extra lifegain: Ajani's Pridemate for a 2 drop. Martyr of Sands is a 1 drop. Also with all your 5 drops, you should substitute one of them for a single Archangel of Thune

0
Posted 22 January 2014 at 22:13 as a comment on 100,000 GOATS

Permalink

Finished initial changes. It is so hard because before the entire deck was either young pyromancer, the god, and things that create tokens. It is simpler and more consistent. But at the same time, it is important to prepare for certain types of decks, so I like the added artifacts, growing ranks, and skullcrack for sure.

0
Posted 20 January 2014 at 12:13 in reply to #428897 on Tokens - Fun

Permalink

Haha didn't notice the budget. Yeah, it was an old pre-gatecrash standard deck I just found, which was pricey because it also had white/black, so it had 4 sorin lord of innistrads, midnight hauntings, shock lands, etc... I changed it since there are newer cards that work well such as the young pyromancer/molten birth combo. Also, I have more cards that I could discard using faithless looting since young pyromancer is at 4 and I don't even necessarily need him.

Also, I realized that I could possibly mill my opponent if i am able to use elixir of immortality properly along with reforge the soul. I almost always add at least 1 of either elixir of immortality or gaea's blessing in my casual decks depending if I have green or not, to prevent getting milled.

0
Posted 20 January 2014 at 12:08 in reply to #428917 on Burn at the Stake

Permalink

I decided 4 of purphoros because it is my only 4 drop, and i want to be even more sure that i get to it. In a multiplayer game, there are greater chances of it being removed, so i don't know. Maybe 3 in mainboard and 1 in sideboard i think i'll do.

0
Posted 20 January 2014 at 11:56 in reply to #428897 on Tokens - Fun

Permalink

1-20 of 45 items

1 2 3 Last