Mono Black Persecutor

by ImJustUsingSite on 06 June 2010

Main Deck (60 cards)

Sorceries (8)


Instants (4)


Planeswalkers (4)


Land (24)

Sideboard (6 cards)

Creatures (6)

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Deck Description

Deck that is gonna need a lot of constructive criticism as I'm not used to having to get rid of my own permanents to win. IE: Abyssal Persecutor. Check out any of my other decks and rate / comment as you see fit on any of them.

Deck Tags

  • Theme

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

005200

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mono Black Persecutor

Constructively. I'd suggest something along the lines of reanimation. If you are pitching permanents to strengthen your others you'll end up with tempo equality. Think of it like this, if you play three 1/1 creatures, and sack two of them to strengthen one by +2/+2 than you're still doing the same amount of damage each turn.

Lilliana Vess's ultimate, rise from the grave, dead reckoning. They may seem like Win More cards at times but they will definitely strengthen your position. Especially in the case that some cards like bloodthrone vampire are pretty much dead on arrival. They're clearly game winning threats so they'll be eating removal spells like Ikea furniture always seem to be missing parts.

For example, one of the only common decks that's currently running around in standard that involves heavy sacrificing is the time sieve deck. While the extra turns certainly start pushing the game into a dominant position, its Open the Vaults returning everything that was sacked to the field that actually Wins the Game.

0
Posted 06 June 2010 at 23:07

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