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My competitive (cardboard) multiplayer EDH deck. SUPER fun deck for a Johnny like me. Play combos to win, but don't be a dick.
In multiplayer it is important to know not just HOW to combo with a given subset of your deck but WHEN to combo. In this deck you'll have the ability to combo about 60-80 percent of the time after turn 5, but because the combo is somewhat easily disrupted, many times it comes down to finding that opportunity. Usually you wait until the first combo player attempts to go off (5 or 6) and gets stopped or after everyone starts making reckless big plays around turns 7-9.The deck has dozens of angles to win and can survive all sorts of hate, including swords and path. Beware the unexpected: Sudden Spoiling, Rout, and their ilk.One of the more common routes to victory is the Mind Bend+Momir route:Use a color-changing instant to make Momir "Green. Green." on his abilities then play elves like you're a legacy combo deck (because you basically are a legacy combo deck) and generate ~17 mana and a ton of creatures which then let you combo off with something more direct (Deadeye or Tyrant + X, Aluren + Snap + Witness, Curio + Venser etc).Also, if your friends let you play with wishes, Cunning Wish can replace Intuition. Just search for something that wins you the game!
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NOTE: Set by owner when deck was made.