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Heroic decks already like to cast a lot of spells. They're all for targeting their creatures with cheap tricks like Defiant Strike. Monastery Mentor gives these decks a whole new level of play, serving as a self-contained win condition in addition to its normal heroic tricks. You can always just fire off a bevy of cheap spells after you cast it and have an army of tokens—then do the same on your next turn and attack for a huge chunk of your opponent's life total.Cards like Gods Willing and Valorous Stance even helps to protect your Mentor! Play it with four mana up and a Gods Willing in your hand, and your opponent is going to find the removal spell he or she was counting on woefully unhelpful.Something in this space could be one of the major decks with Fate Reforged out. Give your spin on it a try, and have fun!Ripped from: http://magic.wizards.com/en/articles/archive/reconstructed/eight-decks-fate-reforged-standard-2015-01-13
Getting a hoplite out turn one or two is can be very dangerous for the opponent. always try to keep some mana untapped for protection spells, once your opponent knows you have the ability to protect, keeping mana untapped from then on will make them think twice about casting removal.This deck has had the most trouble against control so i sideboard 4 negates and 2 disdainful strokes which you can switch with 3 ordeal of heliods and 3 aqueous form.
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Any ideas for a good sideboard?
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sick deck, wonder how it will do against a strong control deck though.
monastery siege seems a bit out of place to only have 1 but otherwise looks legit.