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controlling with a splash of aggro
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a good start. a question i have is whether or not you want it to be standard. if not, then add counterspell definitely. Anyways, the sleep isnt really necessary. maximum i would have to say is two. seeing as with the Stormtide Leviathan out, everything you have almost all has islandwalk or flying and those frost titans and narcolepsys can screw over any big blockers they have. I suggest throwing in a Clone to either A: steal a good card your opponent has, or B: putting down a 8/11 with trample, islandwalk, and shroud for only 5 mana. (aka an inkwell leviathan :p) Take out an everflowing chalice cause if this a control deck, when you play one then ur surely to tap out or run the risk of leaving only one slot open for a weak counter and thats not a good thing to be doing. IMO, i dont like the mindsculptor that much. yes its an INSANELY powerful card, but with all the firepower you have, im sure you can deal without one. instead i would think a Wall of Frost or Guard Gomazoa would do well as a defense (them being a 0/7 for 3 with a frost titan-like effect when it blocks, and the other being a 1/3 for 3 that cant take combat damage.) or some cheap 1 drops that are just made to screw with your opponent a bit and if ur lucky, get a quick little offense out to start nipping away at their life. (merfolk spy?) nice job though!
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this deck is standard. i agree with the fact that sleep isn't really useful in this, so i just took it out. i added wall of frosts instead to defend myself. mindscupltor is drawing fuel and creature bounce, not really used for it's last ability, so it's good if you use it for controlling purposes. everflowing chalice is there to speed up your mana, because yea, even if this control deck lasts until you have around 8 or 9 lands out to play your bigger spells, it would be really late in the game. why not get down stormtide or inkwell say... turn 6? or 7?? much more scary isn't it hahaha