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The idea of the deck is based around the unblockables and the exalted, flails, and doublestrike is used to support it
This deck has been viewed 1,422 times.
Sorry to alert you but you removal base is versatile but It isn't very fast aggro deck will get by that kind of removal without a sweat I'd take that into consideration on this removal base. Two mama or less unless it does ferry stupid things like O-ring or det-Sphere. Hope this helps.
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I'm not too familiar with modern cards so what kind of removal would you reccomend? i mainly play standard
negate, syncopate, dissapate, path to exile, feeling of dread, etc etc Also, Dimir infiltrator, is a cool one to add.
also Geist Of Saint Traft, may not be unblockable but hexproof helps out quite a bit.
Farseek isn't very effective as a 2 of. If you plan on running it, try doing so as a full playset. Otherwise it's kind of a wasted spot. Also, with so many enchantments, you might run ethereal armor.
taking your advice took out 2 farseeks added 2 ethereal armors
Good idea, though Path is great though you are using massive beats Condemn and Path together 2 path, and 1 Condemn. should do the job and Inquisitor's Flail is terrible run 4 Ethereal Armor. and hexproof is great when enchanting things and combo's with Invisible Stalker so I'd take more of a control aggro approach to this deck with an enchantment twist use massive pump enchantments and beat down to victory.
I don't think you realize how epic flail is. Creature does double the damage it would normally do. With two rancors and souled to a silverblade? Think about that real quick.
That is really slow not to mention when creatures are Enchanted/Equipped they instantly become a target yes Hexproof helps, but people like to run answers in the sideboard and maybe the main deck lets think modern small scale board wipe one big one comes to mind Volcanic Fallout. And sorry to alert you but your Rancor boosted Equipped creature just DIED. Ethereal Armor makes a threat an even worse threat. Simply because board threats are one thing, but board threats that are hard to deal with are even worse. So before you out right declare my information is invalid and I don't take all the cards into consideration really think about what advice I'am giving.
Your information is invalid because you said flail sucks. Not if you know how to use it which you do not, obviously. (such as on an unblockable). I have personally seen decks like this run over aggro so it is not slow. Hey, look, another point of yours that is invalid. Do any of your points actually have truth to them?
I'd tell you who I am but I am smarter than that I'll tell you what I do. I play magic professionaly and am a level 2 Judge I have been playing for years and I know what I am doing. I have won Star City Opens before In Modern specifically and Standard. You are not at the level I am because your not seeing the drawbacks to Flail. Please don't embarrass yourself anymore than you already have. Good day.
You see, I find that hard to believe based on the fact that everything you said about the unblockable/flail is false. I've seen it dish out mean lethal at great speed while still controlling the opponent. I do not know where you judge but obviously they have never brought any good decks in or you would have noticed a good idea when it smacked you in the face. Apparently not, "judge". Before you badmouth an idea, try and see if it works first hahaha. You make me laugh with your ridiculous attempts to sound like you know what you are talking about. Just stop, man. It is too much. lol
Just because something CAN be stopped does not mean it will and you are trying to put down an idea based on one card and the fact that it is a "threat". Yeah, that's the point, man. Seen it work. Not slow. Hard to deal with.
I'm just going to end this, I go on here to give professional advice not to be trashed by some wannabe you are completely being blind to what I am trying to say. I hope the creator of this deck knows better than to take your advice to heart. It's a shame people like you play magic. Magic is a mature game for mature people and you do not come close to living up to that. Volunteer777 I wish too add to your statement in magic especially in competitive tournaments you have to always assume the decks your playing against have some way of dealing with a little of everything or sideboard something that will. Meta game is a big factor here look at the other decks your up against build your deck to combat those without taking away consistency. Now it's impossible to not take away any but be conservative.
I do completely agree with you here and you know what you are right. You do need to look at everything I was just trying to say you can't change a deck just because something can take it out. I apologize for getting heated about it and I thank you for trying to point out what can hurt it to help. You have made some good points and I think your advice could be helpful when considering the matchups. Thank you man, I apologize.
I was disrespectful and I think that someone who is just trying to point out the possibilities and help should be thanked and I took at as a hit to this person and got heated but I realize that you are just being helpful. I am sorry.
i took out flail
Odd to see you commenting on your own thing haha
Sideboard the flail. Volunteer and I have come to an agreement. It's more vulnerable but can add a bit more power fairly fast.
Agreed. Sounds like a good idea.
Hey, check out my Naya Blitz deck and give me some advice on it. I'm wanting a little midrange but check it and let me know.
there are enchantments that give protection from creatures ( holy mantle and the 1 from rtr or gatecrash )